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First version of the SOurce SDK 2013
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game/server/bitstring.cpp
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27
game/server/bitstring.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Arbitrary length bit string
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// ** NOTE: This class does NOT override the bitwise operators
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// as doing so would require overriding the operators
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// to allocate memory for the returned bitstring. This method
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// would be prone to memory leaks as the calling party
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// would have to remember to delete the memory. Funtions
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// are used instead to require the calling party to allocate
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// and destroy their own memory
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include <limits.h>
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#include "bitstring.h"
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#include "utlbuffer.h"
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#include "tier0/dbg.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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