mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 12:06:07 +08:00
First version of the SOurce SDK 2013
This commit is contained in:
35
game/server/env_debughistory.h
Normal file
35
game/server/env_debughistory.h
Normal file
@ -0,0 +1,35 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#ifndef ENV_DEBUGHISTORY_H
|
||||
#define ENV_DEBUGHISTORY_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
enum debughistorycategories_t
|
||||
{
|
||||
HISTORY_ENTITY_IO,
|
||||
HISTORY_AI_DECISIONS,
|
||||
HISTORY_SCENE_PRINT,
|
||||
HISTORY_ALYX_BLIND, // TEMP: until we find and fix this bug
|
||||
HISTORY_PLAYER_DAMAGE, // record all damage done to the player
|
||||
|
||||
// Add new categories here
|
||||
|
||||
MAX_HISTORY_CATEGORIES,
|
||||
};
|
||||
|
||||
#define DISABLE_DEBUG_HISTORY
|
||||
|
||||
#if defined(DISABLE_DEBUG_HISTORY)
|
||||
#define ADD_DEBUG_HISTORY( category, line ) ((void)0)
|
||||
#else
|
||||
#define ADD_DEBUG_HISTORY( category, line ) AddDebugHistoryLine( category, line )
|
||||
void AddDebugHistoryLine( int iCategory, const char *pszLine );
|
||||
#endif
|
||||
|
||||
#endif // ENV_DEBUGHISTORY_H
|
Reference in New Issue
Block a user