mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 03:56:10 +08:00
First version of the SOurce SDK 2013
This commit is contained in:
23
game/server/te_effect_dispatch.h
Normal file
23
game/server/te_effect_dispatch.h
Normal file
@ -0,0 +1,23 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef TE_EFFECT_DISPATCH_H
|
||||
#define TE_EFFECT_DISPATCH_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
#include "effect_dispatch_data.h"
|
||||
#include "recipientfilter.h"
|
||||
|
||||
|
||||
void DispatchEffect( const char *pName, const CEffectData &data );
|
||||
void DispatchEffect( const char *pName, const CEffectData &data, CRecipientFilter &filter );
|
||||
|
||||
|
||||
#endif // TE_EFFECT_DISPATCH_H
|
Reference in New Issue
Block a user