mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 03:56:10 +08:00
First version of the SOurce SDK 2013
This commit is contained in:
247
utils/vice/vice-2010.vcxproj
Normal file
247
utils/vice/vice-2010.vcxproj
Normal file
@ -0,0 +1,247 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>Vice</ProjectName>
|
||||
<ProjectGuid>{03F753C0-8BA5-FF2B-D7D2-EE230B4683B1}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<TargetName>vice</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<TargetName>vice</TargetName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\win32\</IntDir>
|
||||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreLinkEventUseInBuild>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</GenerateManifest>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PostBuildEventUseInBuild>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\win32\</IntDir>
|
||||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreBuildEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreLinkEventUseInBuild>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</GenerateManifest>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PostBuildEventUseInBuild>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>if EXIST ..\..\..\game\bin\$(TargetFileName) for /f "delims=" %%A in ('attrib "..\..\..\game\bin\$(TargetFileName)"') do set valveTmpIsReadOnly="%%A"
set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%
if "%valveTmpIsReadOnlyLetter%"=="R" del /q "$(TargetDir)"$(TargetFileName)
if exist ..\..\devtools\bin\vpc.exe ..\..\devtools\bin\vpc.exe -crc2 vice.vcxproj
if ERRORLEVEL 1 exit 1</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalOptions> /MP</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;..\common</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;RAD_TELEMETRY_DISABLED;COMPILER_MSVC32;VPCGAMECAPS=VALVE;PROJECTDIR=D:\dev\games\rel\hl2\src\utils\vice;_DLL_EXT=.dll;VPCGAME=valve</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
|
||||
<BrowseInformation>false</BrowseInformation>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
|
||||
<ErrorReporting>Prompt</ErrorReporting>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE</PreprocessorDefinitions>
|
||||
<Culture>1033</Culture>
|
||||
</ResourceCompile>
|
||||
<PreLinkEvent>
|
||||
</PreLinkEvent>
|
||||
<Link>
|
||||
<AdditionalOptions> /NXCOMPAT /ignore:4221</AdditionalOptions>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<OutputFile>$(OutDir)\vice.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>libc;libcd;libcmt</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)/$(TargetName).pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)/$(TargetName).map</MapFileName>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<BaseAddress> </BaseAddress>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<LinkErrorReporting>PromptImmediately</LinkErrorReporting>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
<Manifest>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Manifest>
|
||||
<Xdcmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Xdcmake>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(OutDir)/vice.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
<PostBuildEvent>
|
||||
<Message>Publishing to ..\..\..\game\bin</Message>
|
||||
<Command>if not exist "..\..\..\game\bin" mkdir "..\..\..\game\bin"
copy "$(TargetDir)"$(TargetFileName) ..\..\..\game\bin\$(TargetFileName)
if ERRORLEVEL 1 goto BuildEventFailed
if exist "$(TargetDir)"$(TargetName).map copy "$(TargetDir)"$(TargetName).map ..\..\..\game\bin\$(TargetName).map
copy "$(TargetDir)"$(TargetName).pdb ..\..\..\game\bin\$(TargetName).pdb
if ERRORLEVEL 1 goto BuildEventFailed
goto BuildEventOK
:BuildEventFailed
echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***
del /q "$(TargetDir)"$(TargetFileName)
exit 1
:BuildEventOK
</Command>
|
||||
</PostBuildEvent>
|
||||
<CustomBuildStep>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>if EXIST ..\..\..\game\bin\$(TargetFileName) for /f "delims=" %%A in ('attrib "..\..\..\game\bin\$(TargetFileName)"') do set valveTmpIsReadOnly="%%A"
set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%
if "%valveTmpIsReadOnlyLetter%"=="R" del /q "$(TargetDir)"$(TargetFileName)
if exist ..\..\devtools\bin\vpc.exe ..\..\devtools\bin\vpc.exe -crc2 vice.vcxproj
if ERRORLEVEL 1 exit 1</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalOptions> /MP /d2Zi+</AdditionalOptions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;..\common</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;RAD_TELEMETRY_DISABLED;COMPILER_MSVC32;VPCGAMECAPS=VALVE;PROJECTDIR=D:\dev\games\rel\hl2\src\utils\vice;_DLL_EXT=.dll;VPCGAME=valve</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
|
||||
<BrowseInformation>false</BrowseInformation>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
|
||||
<ErrorReporting>Prompt</ErrorReporting>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE</PreprocessorDefinitions>
|
||||
<Culture>1033</Culture>
|
||||
</ResourceCompile>
|
||||
<PreLinkEvent>
|
||||
</PreLinkEvent>
|
||||
<Link>
|
||||
<AdditionalOptions> /DYNAMICBASE /NXCOMPAT /ignore:4221</AdditionalOptions>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<OutputFile>$(OutDir)\vice.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>libc;libcd;libcmtd</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)/$(TargetName).pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)/$(TargetName).map</MapFileName>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<BaseAddress> </BaseAddress>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<LinkErrorReporting>PromptImmediately</LinkErrorReporting>
|
||||
</Link>
|
||||
<Manifest>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Manifest>
|
||||
<Xdcmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Xdcmake>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(OutDir)/vice.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
<PostBuildEvent>
|
||||
<Message>Publishing to ..\..\..\game\bin</Message>
|
||||
<Command>if not exist "..\..\..\game\bin" mkdir "..\..\..\game\bin"
copy "$(TargetDir)"$(TargetFileName) ..\..\..\game\bin\$(TargetFileName)
if ERRORLEVEL 1 goto BuildEventFailed
if exist "$(TargetDir)"$(TargetName).map copy "$(TargetDir)"$(TargetName).map ..\..\..\game\bin\$(TargetName).map
copy "$(TargetDir)"$(TargetName).pdb ..\..\..\game\bin\$(TargetName).pdb
if ERRORLEVEL 1 goto BuildEventFailed
goto BuildEventOK
:BuildEventFailed
echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***
del /q "$(TargetDir)"$(TargetFileName)
exit 1
:BuildEventOK
</Command>
|
||||
</PostBuildEvent>
|
||||
<CustomBuildStep>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="..\..\lib\public\mathlib.lib" />
|
||||
<Library Include="..\..\lib\public\tier0.lib" />
|
||||
<Library Include="..\..\lib\public\tier1.lib" />
|
||||
<Library Include="..\..\lib\public\tier2.lib" />
|
||||
<Library Include="..\..\lib\public\vstdlib.lib" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\public\mathlib\IceKey.H" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\common\cmdlib.cpp" />
|
||||
<ClCompile Include="..\..\public\filesystem_helpers.cpp" />
|
||||
<ClCompile Include="..\..\public\filesystem_init.cpp" />
|
||||
<ClCompile Include="..\common\filesystem_tools.cpp" />
|
||||
<ClCompile Include="..\..\public\tier0\memoverride.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="vice.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\..\public\tier0\pointeroverride.asm">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling pointeroverride.asm</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(VCInstallDir)bin\ml.exe" /c /Cp /Zi /Fo"$(IntDir)\%(Filename).obj" "%(FullPath)"</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\%(Filename).obj</Outputs>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling pointeroverride.asm</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(VCInstallDir)bin\ml.exe" /c /Cp /Zi /Fo"$(IntDir)\%(Filename).obj" "%(FullPath)"</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\%(Filename).obj</Outputs>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
65
utils/vice/vice-2010.vcxproj.filters
Normal file
65
utils/vice/vice-2010.vcxproj.filters
Normal file
@ -0,0 +1,65 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{1680C80B-FF1E-EA4D-9817-CC12254F2E40}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Link Libraries">
|
||||
<UniqueIdentifier>{C5D73B3A-C648-896C-B7CE-F174808E5BA5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{BA03E055-4FA2-FCE3-8A1C-D348547D379C}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="..\..\lib\public\mathlib.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\tier0.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\tier1.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\tier2.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\vstdlib.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\public\mathlib\IceKey.H">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\common\cmdlib.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\public\filesystem_helpers.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\public\filesystem_init.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\common\filesystem_tools.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\public\tier0\memoverride.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="vice.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\..\public\tier0\pointeroverride.asm">
|
||||
<Filter>Source Files</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
</Project>
|
277
utils/vice/vice.cpp
Normal file
277
utils/vice/vice.cpp
Normal file
@ -0,0 +1,277 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//
|
||||
//=============================================================================//
|
||||
// vice.cpp : Defines the entry point for the console application.
|
||||
//
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
#include <string.h>
|
||||
#include "tier1/strtools.h"
|
||||
#include <sys/stat.h>
|
||||
#include "conio.h"
|
||||
#include <direct.h>
|
||||
#include <io.h>
|
||||
#include "UtlBuffer.h"
|
||||
#include "tier0/dbg.h"
|
||||
#include "cmdlib.h"
|
||||
#include "tier0/icommandline.h"
|
||||
#include "windows.h"
|
||||
|
||||
#include "mathlib/IceKey.h"
|
||||
#include <filesystem_tools.h>
|
||||
|
||||
#define FF_TRYAGAIN 1
|
||||
#define FF_DONTPROCESS 2
|
||||
|
||||
#undef GetCurrentDirectory
|
||||
|
||||
static bool g_NoPause = false;
|
||||
static bool g_Quiet = false;
|
||||
static bool g_Encrypt = false;
|
||||
static bool g_Decrypt = false;
|
||||
static char g_ICEKey[16];
|
||||
static char g_Extension[16];
|
||||
|
||||
static void Pause( void )
|
||||
{
|
||||
if( !g_NoPause )
|
||||
{
|
||||
printf( "Hit a key to continue\n" );
|
||||
getch();
|
||||
}
|
||||
}
|
||||
|
||||
static void Exit(const char *msg)
|
||||
{
|
||||
fprintf( stderr, msg );
|
||||
Pause();
|
||||
exit( -1 );
|
||||
}
|
||||
|
||||
static void Usage( void )
|
||||
{
|
||||
fprintf( stderr, "Usage: vice [-quiet] [-nopause] [-encrypt key] [-decrypt key] [-newext name] file file2 . . .\n" );
|
||||
fprintf( stderr, "-quiet : don't print anything out, don't pause for input\n" );
|
||||
fprintf( stderr, "-nopause : don't pause for input\n" );
|
||||
fprintf( stderr, "-encrypt : encrypt files with given key\n" );
|
||||
fprintf( stderr, "-decrypt : decypt files with given key\n" );
|
||||
fprintf( stderr, "-newext : new output file extension\n" );
|
||||
Pause();
|
||||
exit( -1 );
|
||||
}
|
||||
|
||||
|
||||
bool Process_File( char *pInputBaseName, int maxlen )
|
||||
{
|
||||
Q_FixSlashes( pInputBaseName, '/' );
|
||||
// Q_StripExtension( pInputBaseName, pInputBaseName, maxlen );
|
||||
|
||||
if( !g_Quiet )
|
||||
{
|
||||
printf( "input file: %s\n", pInputBaseName );
|
||||
}
|
||||
|
||||
FileHandle_t f = g_pFullFileSystem->Open(pInputBaseName, "rb", "vice" );
|
||||
|
||||
if (!f)
|
||||
Error("Could not open input file");
|
||||
|
||||
int fileSize = g_pFullFileSystem->Size(f);
|
||||
|
||||
unsigned char *buffer = (unsigned char*)_alloca(fileSize);
|
||||
|
||||
g_pFullFileSystem->Read(buffer, fileSize, f); // read into local buffer
|
||||
g_pFullFileSystem->Close( f ); // close file after reading
|
||||
|
||||
IceKey ice( 0 ); // level 0 = 64bit key
|
||||
ice.set( (unsigned char*) g_ICEKey ); // set key
|
||||
|
||||
int blockSize = ice.blockSize();
|
||||
|
||||
unsigned char *temp = (unsigned char *)_alloca( fileSize );
|
||||
unsigned char *p1 = buffer;
|
||||
unsigned char *p2 = temp;
|
||||
|
||||
// encrypt data in 8 byte blocks
|
||||
int bytesLeft = fileSize;
|
||||
while ( bytesLeft >= blockSize )
|
||||
{
|
||||
if ( g_Encrypt )
|
||||
{
|
||||
ice.encrypt( p1, p2 );
|
||||
}
|
||||
else if ( g_Decrypt )
|
||||
{
|
||||
ice.decrypt( p1, p2 );
|
||||
}
|
||||
else
|
||||
{
|
||||
memcpy( p2, p1, blockSize );
|
||||
}
|
||||
|
||||
bytesLeft -= blockSize;
|
||||
p1+=blockSize;
|
||||
p2+=blockSize;
|
||||
}
|
||||
|
||||
memcpy( p2, p1, bytesLeft );
|
||||
|
||||
Q_SetExtension( pInputBaseName, g_Extension, maxlen );
|
||||
|
||||
if( !g_Quiet )
|
||||
{
|
||||
printf( "output file: %s\n", pInputBaseName );
|
||||
}
|
||||
|
||||
f = g_pFullFileSystem->Open(pInputBaseName, "wb", "vice" );
|
||||
|
||||
if (!f)
|
||||
Exit("Could not open output file");
|
||||
|
||||
g_pFullFileSystem->Write( temp, fileSize, f ); // read into local buffer
|
||||
g_pFullFileSystem->Close( f ); // close file after reading
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
CommandLine()->CreateCmdLine( argc, argv );
|
||||
|
||||
|
||||
if( argc < 2 )
|
||||
{
|
||||
Usage();
|
||||
}
|
||||
char *pInputBaseName = NULL;
|
||||
int i = 1;
|
||||
strcpy( g_Extension, ".dat" );
|
||||
while( i < argc )
|
||||
{
|
||||
if( stricmp( argv[i], "-quiet" ) == 0 )
|
||||
{
|
||||
i++;
|
||||
g_Quiet = true;
|
||||
g_NoPause = true; // no point in pausing if we aren't going to print anything out.
|
||||
}
|
||||
if( stricmp( argv[i], "-nopause" ) == 0 )
|
||||
{
|
||||
i++;
|
||||
g_NoPause = true;
|
||||
}
|
||||
if( stricmp( argv[i], "-encrypt" ) == 0 )
|
||||
{
|
||||
g_Encrypt = true;
|
||||
i++;
|
||||
|
||||
if ( strlen( argv[i] ) != 8 )
|
||||
{
|
||||
Exit("Error - ICE key must be a 8 char text.\n");
|
||||
}
|
||||
|
||||
Q_strncpy( g_ICEKey, argv[i], sizeof(g_ICEKey) );
|
||||
i++;
|
||||
|
||||
}
|
||||
if( stricmp( argv[i], "-decrypt" ) == 0 )
|
||||
{
|
||||
g_Decrypt = true;
|
||||
i++;
|
||||
|
||||
if ( strlen( argv[i] ) != 8 )
|
||||
{
|
||||
Exit("Error - ICE key must be a 8 char text.\n");
|
||||
}
|
||||
|
||||
Q_strncpy( g_ICEKey, argv[i], sizeof(g_ICEKey) );
|
||||
i++;
|
||||
|
||||
}
|
||||
if( stricmp( argv[i], "-newext" ) == 0 )
|
||||
{
|
||||
i++;
|
||||
|
||||
if ( strlen( argv[i] ) > 5 )
|
||||
{
|
||||
Exit("Error - extension must be smaller than 4 chars.\n");
|
||||
}
|
||||
|
||||
Q_strncpy( g_Extension, argv[i], sizeof(g_Extension) );
|
||||
i++;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( i >= argc )
|
||||
{
|
||||
Exit("Error - missing files in commandline.\n");
|
||||
}
|
||||
|
||||
CmdLib_InitFileSystem( argv[i] );
|
||||
|
||||
g_pFullFileSystem->GetCurrentDirectory( gamedir, sizeof(gamedir) );
|
||||
g_pFullFileSystem->AddSearchPath( gamedir, "vice" );
|
||||
|
||||
|
||||
Q_FixSlashes( gamedir, '/' );
|
||||
|
||||
for( ; i < argc; i++ )
|
||||
{
|
||||
pInputBaseName = argv[i];
|
||||
int maxlen = Q_strlen( pInputBaseName ) + 1;
|
||||
|
||||
|
||||
if ( strstr( pInputBaseName, "*.") )
|
||||
{
|
||||
char search[ MAX_PATH ];
|
||||
char fname[ MAX_PATH ];
|
||||
char ext[_MAX_EXT];
|
||||
|
||||
_splitpath( pInputBaseName, NULL, NULL, fname, ext ); //find extension wanted
|
||||
fname[strlen(fname)-1] = 0; // remove *
|
||||
|
||||
sprintf( search, "%s\\*%s", gamedir, ext );
|
||||
|
||||
Q_FixSlashes( search, '/' );
|
||||
|
||||
WIN32_FIND_DATA wfd;
|
||||
HANDLE hResult;
|
||||
memset(&wfd, 0, sizeof(WIN32_FIND_DATA));
|
||||
|
||||
hResult = FindFirstFile( search, &wfd );
|
||||
|
||||
while ( hResult != INVALID_HANDLE_VALUE )
|
||||
{
|
||||
if ( !strnicmp( fname, wfd.cFileName, strlen(fname) ) )
|
||||
{
|
||||
if ( !Process_File( wfd.cFileName, sizeof( wfd.cFileName ) ) )
|
||||
break;
|
||||
}
|
||||
|
||||
if ( !FindNextFile( hResult, &wfd) )
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
FindClose( hResult );
|
||||
}
|
||||
else
|
||||
{
|
||||
Process_File( pInputBaseName, maxlen );
|
||||
}
|
||||
}
|
||||
|
||||
Pause();
|
||||
return 0;
|
||||
}
|
||||
|
Reference in New Issue
Block a user