mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 03:56:10 +08:00
First version of the SOurce SDK 2013
This commit is contained in:
244
utils/vtfdiff/vtfdiff-2010.vcxproj
Normal file
244
utils/vtfdiff/vtfdiff-2010.vcxproj
Normal file
@ -0,0 +1,244 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>Vtfdiff</ProjectName>
|
||||
<ProjectGuid>{81EE9F71-4DFD-8670-B3EA-7B4E931E9845}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<TargetName>vtfdiff</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<TargetName>vtfdiff</TargetName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\win32\</IntDir>
|
||||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreLinkEventUseInBuild>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</GenerateManifest>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PostBuildEventUseInBuild>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\win32\</IntDir>
|
||||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreBuildEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreLinkEventUseInBuild>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</GenerateManifest>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PostBuildEventUseInBuild>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>if EXIST ..\..\..\game\bin\$(TargetFileName) for /f "delims=" %%A in ('attrib "..\..\..\game\bin\$(TargetFileName)"') do set valveTmpIsReadOnly="%%A"
set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%
if "%valveTmpIsReadOnlyLetter%"=="R" del /q "$(TargetDir)"$(TargetFileName)
if exist ..\..\devtools\bin\vpc.exe ..\..\devtools\bin\vpc.exe -crc2 vtfdiff.vcxproj
if ERRORLEVEL 1 exit 1</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalOptions> /MP</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;RAD_TELEMETRY_DISABLED;COMPILER_MSVC32;VPCGAMECAPS=VALVE;PROJECTDIR=D:\dev\games\rel\hl2\src\utils\vtfdiff;_DLL_EXT=.dll;VPCGAME=valve</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
|
||||
<BrowseInformation>false</BrowseInformation>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
|
||||
<ErrorReporting>Prompt</ErrorReporting>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE</PreprocessorDefinitions>
|
||||
<Culture>1033</Culture>
|
||||
</ResourceCompile>
|
||||
<PreLinkEvent>
|
||||
</PreLinkEvent>
|
||||
<Link>
|
||||
<AdditionalOptions> /NXCOMPAT /ignore:4221</AdditionalOptions>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<OutputFile>$(OutDir)\vtfdiff.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>libc;libcd;libcmt</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)/$(TargetName).pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)/$(TargetName).map</MapFileName>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<BaseAddress> </BaseAddress>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<LinkErrorReporting>PromptImmediately</LinkErrorReporting>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
<Manifest>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Manifest>
|
||||
<Xdcmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Xdcmake>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(OutDir)/vtfdiff.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
<PostBuildEvent>
|
||||
<Message>Publishing to ..\..\..\game\bin</Message>
|
||||
<Command>if not exist "..\..\..\game\bin" mkdir "..\..\..\game\bin"
copy "$(TargetDir)"$(TargetFileName) ..\..\..\game\bin\$(TargetFileName)
if ERRORLEVEL 1 goto BuildEventFailed
if exist "$(TargetDir)"$(TargetName).map copy "$(TargetDir)"$(TargetName).map ..\..\..\game\bin\$(TargetName).map
copy "$(TargetDir)"$(TargetName).pdb ..\..\..\game\bin\$(TargetName).pdb
if ERRORLEVEL 1 goto BuildEventFailed
goto BuildEventOK
:BuildEventFailed
echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***
del /q "$(TargetDir)"$(TargetFileName)
exit 1
:BuildEventOK
</Command>
|
||||
</PostBuildEvent>
|
||||
<CustomBuildStep>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>if EXIST ..\..\..\game\bin\$(TargetFileName) for /f "delims=" %%A in ('attrib "..\..\..\game\bin\$(TargetFileName)"') do set valveTmpIsReadOnly="%%A"
set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%
if "%valveTmpIsReadOnlyLetter%"=="R" del /q "$(TargetDir)"$(TargetFileName)
if exist ..\..\devtools\bin\vpc.exe ..\..\devtools\bin\vpc.exe -crc2 vtfdiff.vcxproj
if ERRORLEVEL 1 exit 1</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalOptions> /MP /d2Zi+</AdditionalOptions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;RAD_TELEMETRY_DISABLED;COMPILER_MSVC32;VPCGAMECAPS=VALVE;PROJECTDIR=D:\dev\games\rel\hl2\src\utils\vtfdiff;_DLL_EXT=.dll;VPCGAME=valve</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
|
||||
<BrowseInformation>false</BrowseInformation>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
|
||||
<ErrorReporting>Prompt</ErrorReporting>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE</PreprocessorDefinitions>
|
||||
<Culture>1033</Culture>
|
||||
</ResourceCompile>
|
||||
<PreLinkEvent>
|
||||
</PreLinkEvent>
|
||||
<Link>
|
||||
<AdditionalOptions> /DYNAMICBASE /NXCOMPAT /ignore:4221</AdditionalOptions>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<OutputFile>$(OutDir)\vtfdiff.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>libc;libcd;libcmtd</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)/$(TargetName).pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<MapFileName>$(IntDir)/$(TargetName).map</MapFileName>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<BaseAddress> </BaseAddress>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<LinkErrorReporting>PromptImmediately</LinkErrorReporting>
|
||||
</Link>
|
||||
<Manifest>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Manifest>
|
||||
<Xdcmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Xdcmake>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(OutDir)/vtfdiff.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
<PostBuildEvent>
|
||||
<Message>Publishing to ..\..\..\game\bin</Message>
|
||||
<Command>if not exist "..\..\..\game\bin" mkdir "..\..\..\game\bin"
copy "$(TargetDir)"$(TargetFileName) ..\..\..\game\bin\$(TargetFileName)
if ERRORLEVEL 1 goto BuildEventFailed
if exist "$(TargetDir)"$(TargetName).map copy "$(TargetDir)"$(TargetName).map ..\..\..\game\bin\$(TargetName).map
copy "$(TargetDir)"$(TargetName).pdb ..\..\..\game\bin\$(TargetName).pdb
if ERRORLEVEL 1 goto BuildEventFailed
goto BuildEventOK
:BuildEventFailed
echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***
del /q "$(TargetDir)"$(TargetFileName)
exit 1
:BuildEventOK
</Command>
|
||||
</PostBuildEvent>
|
||||
<CustomBuildStep>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="..\..\lib\public\bitmap.lib" />
|
||||
<Library Include="..\..\lib\public\mathlib.lib" />
|
||||
<Library Include="..\..\lib\public\tier0.lib" />
|
||||
<Library Include="..\..\lib\public\tier1.lib" />
|
||||
<Library Include="..\..\lib\public\tier2.lib" />
|
||||
<Library Include="..\..\lib\public\vstdlib.lib" />
|
||||
<Library Include="..\..\lib\public\vtf.lib" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\public\tier0\memoverride.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="vtfdiff.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\..\public\tier0\pointeroverride.asm">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling pointeroverride.asm</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(VCInstallDir)bin\ml.exe" /c /Cp /Zi /Fo"$(IntDir)\%(Filename).obj" "%(FullPath)"</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\%(Filename).obj</Outputs>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling pointeroverride.asm</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(VCInstallDir)bin\ml.exe" /c /Cp /Zi /Fo"$(IntDir)\%(Filename).obj" "%(FullPath)"</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\%(Filename).obj</Outputs>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
53
utils/vtfdiff/vtfdiff-2010.vcxproj.filters
Normal file
53
utils/vtfdiff/vtfdiff-2010.vcxproj.filters
Normal file
@ -0,0 +1,53 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Link Libraries">
|
||||
<UniqueIdentifier>{C5D73B3A-C648-896C-B7CE-F174808E5BA5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{BA03E055-4FA2-FCE3-8A1C-D348547D379C}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="..\..\lib\public\bitmap.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\mathlib.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\tier0.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\tier1.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\tier2.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\vstdlib.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\lib\public\vtf.lib">
|
||||
<Filter>Link Libraries</Filter>
|
||||
</Library>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\public\tier0\memoverride.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="vtfdiff.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\..\public\tier0\pointeroverride.asm">
|
||||
<Filter>Source Files</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
</Project>
|
438
utils/vtfdiff/vtfdiff.cpp
Normal file
438
utils/vtfdiff/vtfdiff.cpp
Normal file
@ -0,0 +1,438 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//
|
||||
//=============================================================================//
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include "vtf/vtf.h"
|
||||
#include "tier1/UtlBuffer.h"
|
||||
#include "tier1/utlmap.h"
|
||||
#include "bitmap/imageformat.h"
|
||||
#include "mathlib/vector.h"
|
||||
#include <conio.h>
|
||||
|
||||
void Usage( void )
|
||||
{
|
||||
printf( "Usage: vtfdiff file1.vtf file2.vtf\n" );
|
||||
}
|
||||
|
||||
bool LoadFileIntoBuffer( const char *pFileName, CUtlBuffer &buf )
|
||||
{
|
||||
struct _stat statBuf;
|
||||
if( _stat( pFileName, &statBuf ) != 0 )
|
||||
{
|
||||
goto error;
|
||||
}
|
||||
|
||||
buf.EnsureCapacity( statBuf.st_size );
|
||||
FILE *fp;
|
||||
fp = fopen( pFileName, "rb" );
|
||||
if( !fp )
|
||||
{
|
||||
goto error;
|
||||
}
|
||||
|
||||
int nBytesRead = fread( buf.Base(), 1, statBuf.st_size, fp );
|
||||
fclose( fp );
|
||||
|
||||
buf.SeekPut( CUtlBuffer::SEEK_HEAD, nBytesRead );
|
||||
return true;
|
||||
|
||||
error:
|
||||
printf( "Can't find file %s\n", pFileName );
|
||||
return false;
|
||||
}
|
||||
|
||||
char const * ResourceToString( uint32 uiResType )
|
||||
{
|
||||
static char chBuffer[256];
|
||||
|
||||
switch ( uiResType )
|
||||
{
|
||||
case VTF_LEGACY_RSRC_LOW_RES_IMAGE:
|
||||
return "VTF_LEGACY_RSRC_LOW_RES_IMAGE";
|
||||
case VTF_LEGACY_RSRC_IMAGE:
|
||||
return "VTF_LEGACY_RSRC_IMAGE";
|
||||
case VTF_RSRC_SHEET:
|
||||
return "VTF_RSRC_SHEET";
|
||||
case MK_VTF_RSRC_ID( 'C','R','C' ):
|
||||
return "CRC";
|
||||
case VTF_RSRC_TEXTURE_LOD_SETTINGS:
|
||||
return "VTF_RSRC_TEXTURE_LOD_SETTINGS";
|
||||
|
||||
default:
|
||||
sprintf( chBuffer, "0x%08X", uiResType );
|
||||
return chBuffer;
|
||||
}
|
||||
|
||||
return chBuffer;
|
||||
}
|
||||
|
||||
void PrintFlags( int flags )
|
||||
{
|
||||
#define PRNFLAG( flagname ) \
|
||||
if ( ( flags & (flagname) ) == (flagname) ) \
|
||||
{ \
|
||||
flags &=~ (flagname); \
|
||||
printf( "%s%s", #flagname + strlen("TEXTUREFLAGS_"), flags ? "|" : "" ); \
|
||||
} \
|
||||
|
||||
|
||||
PRNFLAG( TEXTUREFLAGS_POINTSAMPLE )
|
||||
PRNFLAG( TEXTUREFLAGS_TRILINEAR )
|
||||
PRNFLAG( TEXTUREFLAGS_CLAMPS )
|
||||
PRNFLAG( TEXTUREFLAGS_CLAMPT )
|
||||
PRNFLAG( TEXTUREFLAGS_ANISOTROPIC )
|
||||
PRNFLAG( TEXTUREFLAGS_HINT_DXT5 )
|
||||
PRNFLAG( TEXTUREFLAGS_SRGB )
|
||||
PRNFLAG( TEXTUREFLAGS_NORMAL )
|
||||
PRNFLAG( TEXTUREFLAGS_NOMIP )
|
||||
PRNFLAG( TEXTUREFLAGS_NOLOD )
|
||||
PRNFLAG( TEXTUREFLAGS_ALL_MIPS )
|
||||
PRNFLAG( TEXTUREFLAGS_PROCEDURAL )
|
||||
PRNFLAG( TEXTUREFLAGS_ONEBITALPHA )
|
||||
PRNFLAG( TEXTUREFLAGS_EIGHTBITALPHA )
|
||||
PRNFLAG( TEXTUREFLAGS_ENVMAP )
|
||||
PRNFLAG( TEXTUREFLAGS_RENDERTARGET )
|
||||
PRNFLAG( TEXTUREFLAGS_DEPTHRENDERTARGET )
|
||||
PRNFLAG( TEXTUREFLAGS_NODEBUGOVERRIDE )
|
||||
PRNFLAG( TEXTUREFLAGS_SINGLECOPY )
|
||||
PRNFLAG( TEXTUREFLAGS_UNUSED_00080000 )
|
||||
PRNFLAG( TEXTUREFLAGS_UNUSED_00100000 )
|
||||
PRNFLAG( TEXTUREFLAGS_UNUSED_00200000 )
|
||||
PRNFLAG( TEXTUREFLAGS_UNUSED_00400000 )
|
||||
PRNFLAG( TEXTUREFLAGS_NODEPTHBUFFER )
|
||||
PRNFLAG( TEXTUREFLAGS_UNUSED_01000000 )
|
||||
PRNFLAG( TEXTUREFLAGS_CLAMPU )
|
||||
PRNFLAG( TEXTUREFLAGS_VERTEXTEXTURE )
|
||||
PRNFLAG( TEXTUREFLAGS_SSBUMP )
|
||||
PRNFLAG( TEXTUREFLAGS_UNUSED_10000000 )
|
||||
PRNFLAG( TEXTUREFLAGS_BORDER )
|
||||
PRNFLAG( TEXTUREFLAGS_UNUSED_40000000 )
|
||||
PRNFLAG( TEXTUREFLAGS_UNUSED_80000000 )
|
||||
|
||||
#undef PRNFLAG
|
||||
|
||||
if ( flags )
|
||||
{
|
||||
printf( "0x%08X", flags );
|
||||
}
|
||||
}
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
if( argc != 3 )
|
||||
{
|
||||
Usage();
|
||||
return 10;
|
||||
}
|
||||
|
||||
CUtlBuffer file1;
|
||||
CUtlBuffer file2;
|
||||
|
||||
if ( !LoadFileIntoBuffer( argv[1], file1 ) )
|
||||
return 21;
|
||||
if ( !LoadFileIntoBuffer( argv[2], file2 ) )
|
||||
return 22;
|
||||
|
||||
IVTFTexture *pTexture1 = CreateVTFTexture();
|
||||
IVTFTexture *pTexture2 = CreateVTFTexture();
|
||||
|
||||
IVTFTexture *arrTextures[2] = { pTexture1, pTexture2 };
|
||||
|
||||
bool bMatch = true;
|
||||
|
||||
if( !pTexture1->Unserialize( file1 ) )
|
||||
{
|
||||
printf( "error loading %s\n", argv[1] );
|
||||
return 31;
|
||||
}
|
||||
if( !pTexture2->Unserialize( file2 ) )
|
||||
{
|
||||
printf( "error loading %s\n", argv[2] );
|
||||
return 32;
|
||||
}
|
||||
|
||||
if( pTexture1->Width() != pTexture2->Width() ||
|
||||
pTexture1->Height() != pTexture2->Height() ||
|
||||
pTexture1->Depth() != pTexture2->Depth() )
|
||||
{
|
||||
printf( "%s dimensions differ: %dx%dx%d != %dx%dx%d\n",
|
||||
argv[1],
|
||||
( int )pTexture1->Width(), ( int )pTexture1->Height(), ( int )pTexture1->Depth(),
|
||||
( int )pTexture2->Width(), ( int )pTexture2->Height(), ( int )pTexture2->Depth() );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if( pTexture1->LowResWidth() != pTexture2->LowResWidth() ||
|
||||
pTexture1->LowResHeight() != pTexture2->LowResHeight() )
|
||||
{
|
||||
printf( "%s lowres dimensions differ: %dx%d != %dx%d\n",
|
||||
argv[1],
|
||||
( int )pTexture1->LowResWidth(), ( int )pTexture1->LowResHeight(),
|
||||
( int )pTexture2->LowResWidth(), ( int )pTexture2->LowResHeight() );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if( pTexture1->MipCount() != pTexture2->MipCount() )
|
||||
{
|
||||
printf( "%s differing mipcounts: %d != %d\n",
|
||||
argv[1],
|
||||
( int )pTexture1->MipCount(), ( int )pTexture2->MipCount() );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if( pTexture1->FaceCount() != pTexture2->FaceCount() )
|
||||
{
|
||||
printf( "%s differing facecount: %d != %d\n",
|
||||
argv[1],
|
||||
( int )pTexture1->FaceCount(), ( int )pTexture2->FaceCount() );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if( pTexture1->FrameCount() != pTexture2->FrameCount() )
|
||||
{
|
||||
printf( "%s differing framecount: %d != %d\n",
|
||||
argv[1],
|
||||
( int )pTexture1->FrameCount(), ( int )pTexture2->FrameCount() );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if( pTexture1->Flags() != pTexture2->Flags() )
|
||||
{
|
||||
printf( "%s differing flags: \"",
|
||||
argv[1] );
|
||||
PrintFlags( pTexture1->Flags() );
|
||||
printf( "\" != \"" );
|
||||
PrintFlags( pTexture2->Flags() );
|
||||
printf( "\"\n" );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if( pTexture1->BumpScale() != pTexture2->BumpScale() )
|
||||
{
|
||||
printf( "%s differing bumpscale: %f != %f\n",
|
||||
argv[1],
|
||||
( float )pTexture1->BumpScale(), ( float )pTexture2->BumpScale() );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if( pTexture1->Format() != pTexture2->Format() )
|
||||
{
|
||||
printf( "%s differing image format: %s != %s\n",
|
||||
argv[1],
|
||||
ImageLoader::GetName( pTexture1->Format() ),
|
||||
ImageLoader::GetName( pTexture2->Format() ) );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if( pTexture1->LowResFormat() != pTexture2->LowResFormat() )
|
||||
{
|
||||
Assert(0);
|
||||
printf( "%s differing lowres image format: %s != %s\n",
|
||||
argv[1],
|
||||
ImageLoader::GetName( pTexture1->LowResFormat() ),
|
||||
ImageLoader::GetName( pTexture2->LowResFormat() ) );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
const Vector &vReflectivity1 = pTexture1->Reflectivity();
|
||||
const Vector &vReflectivity2 = pTexture2->Reflectivity();
|
||||
if( !VectorsAreEqual( vReflectivity1, vReflectivity2, 0.0001f ) )
|
||||
{
|
||||
printf( "%s differing reflectivity: [%f,%f,%f] != [%f,%f,%f]\n",
|
||||
argv[1],
|
||||
( float )pTexture1->Reflectivity()[0],
|
||||
( float )pTexture1->Reflectivity()[1],
|
||||
( float )pTexture1->Reflectivity()[2],
|
||||
( float )pTexture2->Reflectivity()[0],
|
||||
( float )pTexture2->Reflectivity()[1],
|
||||
( float )pTexture2->Reflectivity()[2] );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if ( pTexture1->ComputeTotalSize() != pTexture2->ComputeTotalSize() )
|
||||
{
|
||||
printf( "%s differing image data size: %d != %d\n",
|
||||
argv[1],
|
||||
( int )pTexture1->ComputeTotalSize(), ( int )pTexture2->ComputeTotalSize() );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if ( bMatch )
|
||||
{
|
||||
unsigned char const *pData1 = pTexture1->ImageData();
|
||||
unsigned char const *pData2 = pTexture2->ImageData();
|
||||
|
||||
int const iSize = pTexture1->ComputeTotalSize();
|
||||
|
||||
if( memcmp( pData1, pData2, iSize) != 0 )
|
||||
{
|
||||
printf( "%s image data different\n", argv[1] );
|
||||
|
||||
if (( pTexture1->Format() == IMAGE_FORMAT_DXT1 ) || ( pTexture1->Format() == IMAGE_FORMAT_DXT3 ) ||
|
||||
( pTexture1->Format() == IMAGE_FORMAT_DXT5 ) || ( pTexture1->Format() == IMAGE_FORMAT_ATI2N ) ||
|
||||
( pTexture1->Format() == IMAGE_FORMAT_ATI1N ) )
|
||||
{
|
||||
int i, numOffsetsComplained = 0;
|
||||
for( i = 0; i < iSize; i++ )
|
||||
{
|
||||
if( pData1[i] != pData2[i] )
|
||||
{
|
||||
printf( "image data at offset %d different\n", i );
|
||||
if ( numOffsetsComplained ++ > 10 )
|
||||
{
|
||||
printf( "image data significantly differs!\n" );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for( int iFrame = 0; iFrame < pTexture1->FrameCount(); ++iFrame )
|
||||
{
|
||||
for ( int iMipLevel = 0; iMipLevel < pTexture1->MipCount(); ++iMipLevel )
|
||||
{
|
||||
int nMipWidth, nMipHeight, nMipDepth;
|
||||
pTexture1->ComputeMipLevelDimensions( iMipLevel, &nMipWidth, &nMipHeight, &nMipDepth );
|
||||
|
||||
for (int iCubeFace = 0; iCubeFace < pTexture1->FrameCount(); ++iCubeFace)
|
||||
{
|
||||
for ( int z = 0; z < nMipDepth; ++z )
|
||||
{
|
||||
pData1 = pTexture1->ImageData( iFrame, iCubeFace, iMipLevel, 0, 0, z );
|
||||
pData2 = pTexture2->ImageData( iFrame, iCubeFace, iMipLevel, 0, 0, z );
|
||||
|
||||
int nMipSize = pTexture1->ComputeMipSize( iMipLevel );
|
||||
if ( memcmp( pData1, pData2, nMipSize ) )
|
||||
{
|
||||
bool bBreak = false;
|
||||
|
||||
for ( int y = 0; y < nMipHeight; ++y )
|
||||
{
|
||||
for ( int x = 0; x < nMipWidth; ++x )
|
||||
{
|
||||
unsigned char const *pData1a = pTexture1->ImageData( iFrame, iCubeFace, iMipLevel, x, y, z );
|
||||
unsigned char const *pData2a = pTexture2->ImageData( iFrame, iCubeFace, iMipLevel, x, y, z );
|
||||
|
||||
if ( memcmp( pData1a, pData2a, ImageLoader::SizeInBytes( pTexture1->Format() ) ) )
|
||||
{
|
||||
printf( "Frame %d Mip level %d Face %d Z-slice %d texel (%d,%d) different!\n",
|
||||
iFrame, iMipLevel, iCubeFace, z, x, y );
|
||||
bBreak = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( bBreak )
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bMatch = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Lowres data
|
||||
{
|
||||
int iDummy, iSize1, iSize2;
|
||||
pTexture1->LowResFileInfo( &iDummy, &iSize1 );
|
||||
pTexture2->LowResFileInfo( &iDummy, &iSize2 );
|
||||
|
||||
if ( iSize1 != iSize2 )
|
||||
{
|
||||
printf( "%s differing low res image data size: %d != %d\n", argv[1], iSize1, iSize2 );
|
||||
bMatch = false;
|
||||
}
|
||||
|
||||
if ( bMatch )
|
||||
{
|
||||
if ( memcmp( pTexture1->LowResImageData(), pTexture2->LowResImageData(), iSize1 ) != 0 )
|
||||
{
|
||||
printf( "%s differing low res image data\n",
|
||||
argv[1] );
|
||||
bMatch = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check other resources
|
||||
{
|
||||
int numRes1 = pTexture1->GetResourceTypes( NULL, 0 );
|
||||
int numRes2 = pTexture2->GetResourceTypes( NULL, 0 );
|
||||
|
||||
// List of resource types checked or insignificant diffs
|
||||
typedef CUtlMap< int, bool > MapResTypes;
|
||||
MapResTypes mapTypes( DefLessFunc( int ) );
|
||||
mapTypes.Insert( VTF_LEGACY_RSRC_LOW_RES_IMAGE, true );
|
||||
mapTypes.Insert( VTF_LEGACY_RSRC_IMAGE, true );
|
||||
mapTypes.Insert( MK_VTF_RSRC_ID( 'C','R','C' ), true );
|
||||
|
||||
uint32 *puiresbuffer = ( uint32 * ) stackalloc( ( numRes1 + numRes2 ) * sizeof( uint32 ) );
|
||||
|
||||
int arrNums[2] = { numRes1, numRes2 };
|
||||
|
||||
for ( int itx = 0; itx < 2; ++ itx )
|
||||
{
|
||||
arrTextures[itx]->GetResourceTypes( puiresbuffer, arrNums[itx] );
|
||||
while ( arrNums[itx] --> 0 )
|
||||
{
|
||||
uint32 uiResType = puiresbuffer[ arrNums[itx] ];
|
||||
if ( mapTypes.Find( uiResType ) != mapTypes.InvalidIndex() )
|
||||
continue;
|
||||
|
||||
mapTypes.Insert( uiResType, true );
|
||||
|
||||
size_t numBytes1, numBytes2;
|
||||
void const *pvResData1 = pTexture1->GetResourceData( uiResType, &numBytes1 );
|
||||
void const *pvResData2 = pTexture2->GetResourceData( uiResType, &numBytes2 );
|
||||
|
||||
if ( !pvResData1 != !pvResData2 )
|
||||
{
|
||||
printf( "%s different resource %s %s\n",
|
||||
argv[1],
|
||||
ResourceToString( uiResType ),
|
||||
pvResData1 ? "present" : "missing" );
|
||||
bMatch = false;
|
||||
}
|
||||
else if ( numBytes1 != numBytes2 )
|
||||
{
|
||||
printf( "%s different resource %s size %lld != %lld\n",
|
||||
argv[1],
|
||||
ResourceToString( uiResType ),
|
||||
(long long)numBytes1, (long long)numBytes2 );
|
||||
bMatch = false;
|
||||
}
|
||||
else if ( memcmp( pvResData1, pvResData2, numBytes1 ) != 0 )
|
||||
{
|
||||
printf( "%s different resource %s data\n",
|
||||
argv[1],
|
||||
ResourceToString( uiResType ) );
|
||||
bMatch = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
if( bMatch )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user