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Updated CGlobalVars.
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@ -51,18 +51,14 @@ public:
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string_t mapname;
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int mapversion;
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string_t startspot;
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int maxEntities;
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//MapLoadType_t eLoadType; // How the current map was loaded
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MapLoadType_t eLoadType; // How the current map was loaded
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bool bMapLoadFailed; // Map has failed to load, we need to kick back to the main menu
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// game specific flags
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bool deathmatch;
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bool coop;
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bool teamplay;
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// current maxentities
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edict_t *pEdicts;
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int maxEntities;
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int serverCount;
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edict_t *pEdicts;
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};
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inline CGlobalVars::CGlobalVars( bool bIsClient ) :
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