mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-21 04:56:01 +08:00
Update from SDK 2013
This commit is contained in:

committed by
Nicholas Hastings

parent
e0e01948b8
commit
ebd971b421
106
materialsystem/stdshaders/include/example_model_vs20.inc
Normal file
106
materialsystem/stdshaders/include/example_model_vs20.inc
Normal file
@ -0,0 +1,106 @@
|
||||
// ALL SKIP STATEMENTS THAT AFFECT THIS SHADER!!!
|
||||
// defined $LIGHTING_PREVIEW && defined $FASTPATH && $LIGHTING_PREVIEW && $FASTPATH
|
||||
|
||||
#pragma once
|
||||
#include "shaderlib/cshader.h"
|
||||
class example_model_vs20_Static_Index
|
||||
{
|
||||
public:
|
||||
example_model_vs20_Static_Index( )
|
||||
{
|
||||
}
|
||||
|
||||
int GetIndex() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
#define shaderStaticTest_example_model_vs20 1
|
||||
|
||||
|
||||
class example_model_vs20_Dynamic_Index
|
||||
{
|
||||
unsigned int m_nCOMPRESSED_VERTS : 2;
|
||||
unsigned int m_nDOWATERFOG : 2;
|
||||
unsigned int m_nSKINNING : 2;
|
||||
unsigned int m_nLIGHTING_PREVIEW : 2;
|
||||
unsigned int m_nNUM_LIGHTS : 3;
|
||||
#ifdef _DEBUG
|
||||
bool m_bCOMPRESSED_VERTS : 1;
|
||||
bool m_bDOWATERFOG : 1;
|
||||
bool m_bSKINNING : 1;
|
||||
bool m_bLIGHTING_PREVIEW : 1;
|
||||
bool m_bNUM_LIGHTS : 1;
|
||||
#endif // _DEBUG
|
||||
public:
|
||||
void SetCOMPRESSED_VERTS( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nCOMPRESSED_VERTS = i;
|
||||
#ifdef _DEBUG
|
||||
m_bCOMPRESSED_VERTS = true;
|
||||
#endif // _DEBUG
|
||||
}
|
||||
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif // _DEBUG
|
||||
}
|
||||
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif // _DEBUG
|
||||
}
|
||||
|
||||
void SetLIGHTING_PREVIEW( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nLIGHTING_PREVIEW = i;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHTING_PREVIEW = true;
|
||||
#endif // _DEBUG
|
||||
}
|
||||
|
||||
void SetNUM_LIGHTS( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 4 );
|
||||
m_nNUM_LIGHTS = i;
|
||||
#ifdef _DEBUG
|
||||
m_bNUM_LIGHTS = true;
|
||||
#endif // _DEBUG
|
||||
}
|
||||
|
||||
example_model_vs20_Dynamic_Index( )
|
||||
{
|
||||
m_nCOMPRESSED_VERTS = 0;
|
||||
m_nDOWATERFOG = 0;
|
||||
m_nSKINNING = 0;
|
||||
m_nLIGHTING_PREVIEW = 0;
|
||||
m_nNUM_LIGHTS = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bCOMPRESSED_VERTS = false;
|
||||
m_bDOWATERFOG = false;
|
||||
m_bSKINNING = false;
|
||||
m_bLIGHTING_PREVIEW = false;
|
||||
m_bNUM_LIGHTS = false;
|
||||
#endif // _DEBUG
|
||||
}
|
||||
|
||||
int GetIndex() const
|
||||
{
|
||||
Assert( m_bCOMPRESSED_VERTS && m_bDOWATERFOG && m_bSKINNING && m_bLIGHTING_PREVIEW && m_bNUM_LIGHTS );
|
||||
return ( 1 * m_nCOMPRESSED_VERTS ) + ( 2 * m_nDOWATERFOG ) + ( 4 * m_nSKINNING ) + ( 8 * m_nLIGHTING_PREVIEW ) + ( 16 * m_nNUM_LIGHTS ) + 0;
|
||||
}
|
||||
};
|
||||
|
||||
#define shaderDynamicTest_example_model_vs20 vsh_forgot_to_set_dynamic_COMPRESSED_VERTS + vsh_forgot_to_set_dynamic_DOWATERFOG + vsh_forgot_to_set_dynamic_SKINNING + vsh_forgot_to_set_dynamic_LIGHTING_PREVIEW + vsh_forgot_to_set_dynamic_NUM_LIGHTS
|
||||
|
Reference in New Issue
Block a user