mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 03:56:10 +08:00
Update CGameEntitySystem (#159)
This commit is contained in:
@ -37,4 +37,17 @@ CBaseEntity* CEntitySystem::GetBaseEntity(const CEntityHandle& hEnt)
|
||||
return nullptr;
|
||||
|
||||
return dynamic_cast<CBaseEntity*>(pIdentity->m_pInstance);
|
||||
}
|
||||
}
|
||||
|
||||
void CGameEntitySystem::AddListenerEntity(IEntityListener* pListener)
|
||||
{
|
||||
if (m_entityListeners.Find(pListener) == -1)
|
||||
{
|
||||
m_entityListeners.AddToTail(pListener);
|
||||
}
|
||||
}
|
||||
|
||||
void CGameEntitySystem::RemoveListenerEntity(IEntityListener* pListener)
|
||||
{
|
||||
m_entityListeners.FindAndRemove(pListener);
|
||||
}
|
||||
|
Reference in New Issue
Block a user