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Some changes for 2011-10-13 engine update (bug 5140, r=DS).

This commit is contained in:
Nicholas Hastings
2011-10-20 21:45:47 -04:00
parent cb4f63f743
commit fe3915a2a5
4 changed files with 12 additions and 4 deletions

View File

@ -391,7 +391,8 @@ public:
#define INTERFACEVERSION_SERVERGAMEDLL_VERSION_4 "ServerGameDLL004"
#define INTERFACEVERSION_SERVERGAMEDLL_VERSION_5 "ServerGameDLL005"
#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL006"
#define INTERFACEVERSION_SERVERGAMEDLL_VERSION_6 "ServerGameDLL006"
#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL007"
//-----------------------------------------------------------------------------
// Purpose: These are the interfaces that the game .dll exposes to the engine
@ -541,7 +542,7 @@ public:
virtual void CheckTransmit( CCheckTransmitInfo *pInfo, const unsigned short *pEdictIndices, int nEdicts ) = 0;
};
#define INTERFACEVERSION_SERVERGAMECLIENTS "ServerGameClients003"
#define INTERFACEVERSION_SERVERGAMECLIENTS "ServerGameClients004"
//-----------------------------------------------------------------------------
// Purpose: Player / Client related functions
@ -603,6 +604,8 @@ public:
// The client has submitted a keyvalues command
virtual void ClientCommandKeyValues( edict_t *pEntity, KeyValues *pKeyValues ) = 0;
virtual void ClientSpawned( edict_t *pEntity ) = 0;
};
#define INTERFACEVERSION_UPLOADGAMESTATS "ServerUploadGameStats001"