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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 20:16:10 +08:00

11 Commits

Author SHA1 Message Date
ff9efd8615 Fix file encoding 2025-05-17 14:16:40 -04:00
20adbba3f9 Add debug functions for keyvalues (#278) 2024-10-31 23:21:32 +00:00
d9831d4429 [L4D2] Update KeyValues for changes in May 14th (#244)
* Update KeyValues for changes in May 14th

Simply ported from csgo branches + some minor changes (comment out functions missing implementation).

* Rebuild tier1

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Co-authored-by: Nick Hastings <nshastings@gmail.com>
2024-05-23 11:48:05 +00:00
ac4b9c7be2 Update KeyValues binary types (#241)
* Update KeyValues binary types

* Unused code
2024-05-15 13:00:07 +00:00
5e238727e6 Update KeyValues class definition (#240) 2024-05-15 12:59:35 +00:00
538be1e398 Force KeyValues to use g_pMemAlloc where applicable for string alloc. 2015-07-12 16:07:46 -04:00
4caefcbcba Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:30:37 -05:00
f12130c3a9 More portions of L4D2 SDK compile and link on Mac OS X (bug 4646, r=dvander). 2010-10-14 16:36:09 -05:00
168e6792f9 Some includes can be used on Mac OS X now (bug 3515, r=ds). 2008-12-22 23:33:59 -05:00
7ff7f366d5 Modified SDK for GCC 4.2 2008-09-15 02:50:57 -05:00
055f5cd168 Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00