|
cce0b8346d
|
Move diff.cpp to tier0
|
2024-03-18 17:06:56 +03:00 |
|
|
2effcaf546
|
Move checksum_md5 to tier0
|
2024-03-18 17:03:12 +03:00 |
|
|
49322fef51
|
Move checksum_crc to tier0
|
2024-03-18 16:59:18 +03:00 |
|
|
df5e86e662
|
Move CharacterSetBuild to tier0
|
2024-03-18 16:50:07 +03:00 |
|
|
4e5b79207c
|
Move CByteswap to tier0
|
2024-03-18 16:46:21 +03:00 |
|
|
a901844549
|
Obsolete processor_detect.cpp
|
2024-03-18 16:41:18 +03:00 |
|
|
7a7f8b9cb6
|
Obsolete datamanager.cpp/.h
|
2024-03-18 15:59:22 +03:00 |
|
|
139e609877
|
Update bf_write/read classes
Also use correct variant of WriteUBitVar/ReadUBitVar
|
2024-03-18 15:57:08 +03:00 |
|
|
ab21c70896
|
Add schemasystem (#215)
Update CUtlMemoryPool*, CUtlSymbol*, CUtlTSHash, CThreadSpinRWLock, CThreadFastMutex (now replaced by CThreadSpinMutex)
Implemented some missing ThreadInterlocked* functions
|
2024-03-18 15:46:20 +03:00 |
|
|
79d4cb7da3
|
Update INetworkStringTable & INetworkStringTableContainer interfaces (#219)
|
2024-03-15 23:37:54 +03:00 |
|
|
67dc5341c0
|
Add memdbgon/off.h to utlleanvector (#217)
|
2024-03-11 23:37:09 +03:00 |
|
|
01fe5d997b
|
Add CEntityKeyValues IO accessors (#216)
|
2024-03-10 19:25:40 +03:00 |
|
|
2adc0ac795
|
Resolve -Wparentheses warnings
|
2024-03-04 07:02:02 +03:00 |
|
|
cb0c04d8b2
|
Update CBaseEntity::m_fFlags defines
Co-authored-by: zer0.k <61156310+zer0k-z@users.noreply.github.com>
|
2024-02-28 08:33:07 +03:00 |
|
|
e9394e8deb
|
Update IVEngineServer2, IGameEventSystem, CEntityInstance methods (#214)
|
2024-02-28 07:45:42 +03:00 |
|
|
857a62d90c
|
Update CBaseEntity::m_fFlags defines (#213)
|
2024-02-26 06:47:41 +03:00 |
|
|
43bfe744a1
|
Update CEntityInstance vtable (#210)
|
2024-02-14 13:50:57 +03:00 |
|
|
6d3193265c
|
Update IFileSystem::Size vtable layout (#209)
|
2024-02-10 12:01:26 +03:00 |
|
|
cc4c5c8070
|
Update ISource2GameClients::ProcessUsercmds (#208)
|
2024-02-10 11:59:22 +03:00 |
|
|
39ad329960
|
Update CGlobalVarsBase (#207)
|
2024-02-10 11:17:18 +03:00 |
|
|
eb24a788c0
|
Update protos
|
2024-02-07 19:13:20 -05:00 |
|
|
2306c0f864
|
Update CGameEntitySystem members (#204)
|
2024-02-07 19:40:14 +03:00 |
|
|
7687b61810
|
Update protos
|
2024-02-07 08:26:21 -05:00 |
|
|
d5e46112df
|
Fix vtable layout of IGameSystem (#203)
|
2024-02-07 14:33:10 +03:00 |
|
|
60fb2b6d76
|
Update MoveType_t after 7/2/24 CS2 update
|
2024-02-07 13:13:06 +03:00 |
|
|
fdc4954f22
|
KeyValues & ICommandLine fixes after 7/2/24 CS2 update (#201)
Co-authored-by: GAMMACASE <31375974+GAMMACASE@users.noreply.github.com>
|
2024-02-07 12:55:45 +03:00 |
|
|
ae57ae168d
|
Update IGameSystem after 7/2/2024 update (#202)
|
2024-02-07 10:17:18 +03:00 |
|
|
f848b848cd
|
Improve EntityInstanceByClassIter_t default args definition (#200)
|
2024-02-04 16:51:01 +03:00 |
|
|
68f1e65cbd
|
Expand EntityInstanceByClassIter_t (#199)
|
2024-02-04 09:19:45 +03:00 |
|
|
c7a00a9a87
|
Add SpawnGroups & WorldRenderer related interfaces (#175)
Adds ISpawnGroup, ILoadingSpawnGroup, IGameSpawnGroupMgr, IWorld, IWorldReference & IWorldRendererMgr interfaces.
|
2024-01-26 07:15:55 +03:00 |
|
|
92bffa0578
|
Various updates to CEntityClass, CEntityInstance & CUtlDict (#196)
|
2024-01-26 05:11:01 +03:00 |
|
|
10c68304f1
|
Fix missing CBufferString error in memalloc.h
|
2024-01-19 02:30:37 +03:00 |
|
|
a0e5701b26
|
Update IMemAlloc
|
2024-01-18 02:58:55 +03:00 |
|
|
731e38ba24
|
Improve c++20 compatibility (#195)
|
2024-01-14 00:58:05 +03:00 |
|
|
2f9dd2e61a
|
Use Q_ARRAYSIZE in ivscript.h (#193)
MSVC on c++20 is unhappy when RtlpNumberOf is used like this
|
2023-12-24 16:02:24 +00:00 |
|
|
423d825ea1
|
Fix CEntitySystem::GetEntityInstance nullptr handling
|
2023-12-24 14:56:13 +03:00 |
|
|
31c4dfa372
|
Update IGameSystem message structs & add more comments
|
2023-12-24 00:17:31 +03:00 |
|
|
fe3adce23a
|
Update datamap.h
|
2023-12-23 21:13:33 +03:00 |
|
|
c9a45ddce9
|
Update ServerClass class
|
2023-12-23 21:00:54 +03:00 |
|
|
482653a109
|
Improve variant.h dependency handling
|
2023-12-23 20:54:00 +03:00 |
|
|
26547176d6
|
Add some of the CEntityClass flags
|
2023-12-23 20:39:21 +03:00 |
|
|
b2301a9ac3
|
Add CEntityKeyValues, EntityInstanceIter_t, EntityInstanceByNameIter_t, EntityInstanceByClassIter_t & other stuff (#183)
* Replace g_pEntitySystem with GameEntitySystem() function;
* KeyValues3, CGameSystem & CVariant updates;
|
2023-12-23 20:03:58 +03:00 |
|
|
b02746e648
|
Minor IFileSystem & CBufferString updates (#192)
|
2023-12-23 14:13:41 +03:00 |
|
|
3864058382
|
Update IGameSystem & Add IGameSystemFactory interfaces (#174)
Co-authored-by: komashchenko <22940384+komashchenko@users.noreply.github.com>
|
2023-12-22 16:37:57 +03:00 |
|
|
c002d23f81
|
Fix incorrect placement of IFileSystem::ReadLine
|
2023-12-21 20:14:08 +03:00 |
|
|
0fa7284619
|
Update IFileSystem::ReadLine (#191)
Makes one of the overloads to be a windows only method
|
2023-12-18 20:13:19 +03:00 |
|
|
ea98159aeb
|
Update protos
|
2023-12-17 12:51:25 -05:00 |
|
|
d8c63810e1
|
Update tier0
|
2023-12-17 12:51:16 -05:00 |
|
|
1807752e95
|
Rebuild tier1
|
2023-12-17 12:25:01 -05:00 |
|
|
d7fc96f1e9
|
Remove utlsymbol.cpp from tier1 vcxproj
|
2023-12-17 12:22:53 -05:00 |
|