//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #ifndef CLIENT_H #define CLIENT_H extern void ClientActive( edict_t *pEdict, bool bLoadGame ); extern void ClientPutInServer( edict_t *pEdict, const char *playername ); extern void ClientCommand( CBasePlayer *player ); extern void ClientPrecache( void ); // Game specific precaches extern void ClientGamePrecache( void ); extern const char *GetGameDescription( void ); void ClientKill( edict_t *pEdict ); void Host_Say( edict_t *pEdict, bool teamonly ); class CUserCmd; #endif // CLIENT_H