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21 lines
651 B
GLSL
21 lines
651 B
GLSL
vs.1.1
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# STATIC: "DETAIL" "0..1"
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# STATIC: "ENVMAP" "0..1"
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# STATIC: "ENVMAPCAMERASPACE" "0..0"
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# STATIC: "ENVMAPSPHERE" "0..1"
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# STATIC: "VERTEXCOLOR" "0..1"
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# DYNAMIC: "DOWATERFOG" "0..1"
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# DYNAMIC: "SKINNING" "0..1" [XBOX]
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# DYNAMIC: "NUM_BONES" "0..3" [PC]
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# can't have envmapshere or envmapcameraspace without envmap
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# SKIP: !$ENVMAP && ( $ENVMAPSPHERE || $ENVMAPCAMERASPACE )
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# can't have both envmapsphere and envmapcameraspace
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# SKIP: $ENVMAPSPHERE && $ENVMAPCAMERASPACE
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#include "SDK_UnlitGeneric_inc.vsh"
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&UnlitGeneric( $DETAIL, $ENVMAP, $ENVMAPCAMERASPACE, $ENVMAPSPHERE, $VERTEXCOLOR );
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