mirror of
https://github.com/alliedmodders/hl2sdk.git
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* Replace protobuf 2.6.1 with 3.21.8 * Update/add protobuf libs * Add CS2 protos * Remove old csgo/dota protos * Add versioned protoc bin * Comment out Valve's `schema` define for now * Use ENetworkDisconnectionReason * Fix-up `offsetof` to avoid errors on some Clang versions
32 lines
960 B
Python
32 lines
960 B
Python
workspace(name = "com_google_protobuf_examples")
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load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
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# This com_google_protobuf repository is required for proto_library rule.
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# It provides the protocol compiler binary (i.e., protoc).
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#
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# We declare it as local_repository so we can test changes
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# before they get merged. You'll want to use the following instead:
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#
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# http_archive(
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# name = "com_google_protobuf",
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# strip_prefix = "protobuf-main",
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# urls = ["https://github.com/protocolbuffers/protobuf/archive/main.zip"],
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# )
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local_repository(
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name = "com_google_protobuf",
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path = "..",
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)
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# Similar to com_google_protobuf but for Java lite. If you are building
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# for Android, the lite version should be preferred because it has a much
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# smaller code size.
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local_repository(
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name = "com_google_protobuf_javalite",
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path = "..",
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)
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load("@com_google_protobuf//:protobuf_deps.bzl", "protobuf_deps")
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protobuf_deps()
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