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Files
hl2sdk/choreoobjects/choreoobjects-2005.vcproj
2008-09-15 01:33:59 -05:00

214 lines
5.1 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="choreoobjects"
ProjectGUID="{0A940BE3-0C70-4D6F-A9F8-C39B483E3796}"
RootNamespace="choreoobjects"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\common,..\public,..\public\tier1,..\game_shared"
PreprocessorDefinitions="_WIN32;_DEBUG;_LIB;CHOREOOBJECTS_STATIC_LIB"
MinimalRebuild="true"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
ForceConformanceInForLoopScope="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="4"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="if exist ..\..\..\lib\public\msvc7\choreoobjects.lib attrib -r ..\..\..\lib\public\msvc7\choreoobjects.lib&#x0D;&#x0A;if exist ..\..\..\lib\public\msvc7\choreoobjects.pdb attrib -r ..\..\..\lib\public\msvc7\choreoobjects.pdb&#x0D;&#x0A;"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\lib\public\choreoobjects.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\common,..\public,..\public\tier1,..\game_shared"
PreprocessorDefinitions="_WIN32;NDEBUG;_LIB;CHOREOOBJECTS_STATIC_LIB;_SECURE_SCL=0"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
ForceConformanceInForLoopScope="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="4"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="if exist ..\..\..\lib\public\msvc7\choreoobjects.lib attrib -r ..\..\..\lib\public\msvc7\choreoobjects.lib&#x0D;&#x0A;if exist ..\..\..\lib\public\msvc7\choreoobjects.pdb attrib -r ..\..\..\lib\public\msvc7\choreoobjects.pdb&#x0D;&#x0A;"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\lib\public\choreoobjects.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\choreoactor.cpp"
>
</File>
<File
RelativePath=".\choreochannel.cpp"
>
</File>
<File
RelativePath=".\choreoevent.cpp"
>
</File>
<File
RelativePath=".\choreoscene.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\game_shared\choreoactor.h"
>
</File>
<File
RelativePath="..\game_shared\choreochannel.h"
>
</File>
<File
RelativePath="..\game_shared\choreoevent.h"
>
</File>
<File
RelativePath="..\game_shared\choreoscene.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>