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https://github.com/alliedmodders/hl2sdk.git
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* Replace protobuf 2.6.1 with 3.21.8 * Update/add protobuf libs * Add CS2 protos * Remove old csgo/dota protos * Add versioned protoc bin * Comment out Valve's `schema` define for now * Use ENetworkDisconnectionReason * Fix-up `offsetof` to avoid errors on some Clang versions
26 lines
647 B
Bash
26 lines
647 B
Bash
#!/bin/bash
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#
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# This is the script that runs inside Docker, once the image has been built,
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# to execute all tests for the "pull request" project.
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WORKSPACE_BASE=`pwd`
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MY_DIR="$(dirname "$0")"
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TEST_SCRIPT=./tests.sh
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BUILD_DIR=/tmp/protobuf
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set -e # exit immediately on error
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set -x # display all commands
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# The protobuf repository is mounted into our Docker image, but read-only.
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# We clone into a directory inside Docker (this is faster than cp).
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rm -rf $BUILD_DIR
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mkdir -p $BUILD_DIR
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cd $BUILD_DIR
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git clone /var/local/kokoro/protobuf
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cd protobuf
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# Initialize any submodules:
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git submodule update --init --recursive
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$TEST_SCRIPT $TEST_SET
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