mirror of
https://github.com/alliedmodders/hl2sdk.git
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129 lines
4.5 KiB
C++
129 lines
4.5 KiB
C++
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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//===========================================================================//
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#ifndef ICVAR_H
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#define ICVAR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "appframework/IAppSystem.h"
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#include "tier1/iconvar.h"
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#include "tier1/utlvector.h"
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#include "tier0/memalloc.h"
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class ConCommandBase;
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class ConCommand;
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class ConVar;
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class Color;
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class IConVarListener;
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class CConVarDetail;
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struct ConVarSnapshot_t;
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//-----------------------------------------------------------------------------
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// ConVars/ComCommands are marked as having a particular DLL identifier
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//-----------------------------------------------------------------------------
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typedef int CVarDLLIdentifier_t;
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//-----------------------------------------------------------------------------
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// Used to display console messages
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//-----------------------------------------------------------------------------
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abstract_class IConsoleDisplayFunc
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{
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public:
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virtual void ColorPrint( const Color& clr, const char *pMessage ) = 0;
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virtual void Print( const char *pMessage ) = 0;
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virtual void DPrint( const char *pMessage ) = 0;
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virtual void GetConsoleText( char *pchText, size_t bufSize ) const = 0;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Applications can implement this to modify behavior in ICvar
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//-----------------------------------------------------------------------------
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#define CVAR_QUERY_INTERFACE_VERSION "VCvarQuery001"
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abstract_class ICvarQuery : public IAppSystem
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{
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public:
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// Can these two convars be aliased?
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virtual bool AreConVarsLinkable( const ConVar *child, const ConVar *parent ) = 0;
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};
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union CVValue_t;
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struct ConVarDesc_t;
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struct characterset_t;
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struct CSplitScreenSlot;
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//-----------------------------------------------------------------------------
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// Purpose: DLL interface to ConVars/ConCommands
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//-----------------------------------------------------------------------------
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abstract_class ICvar : public IAppSystem
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{
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public:
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// allow_developer - Allows finding convars with FCVAR_DEVELOPMENTONLY flag
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virtual ConVarID FindConVar(const char *name, bool allow_developer = false) = 0;
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virtual ConVarID FindFirstConVar() = 0;
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virtual ConVarID FindNextConVar(ConVarID previous) = 0;
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virtual void SetConVarValue(ConVarID cvarid, CSplitScreenSlot nSlot, CVValue_t *value, void*) = 0;
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virtual ConCommandID FindCommand(const char *name) = 0;
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virtual ConCommandID FindFirstCommand() = 0;
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virtual ConCommandID FindNextCommand(ConCommandID previous) = 0;
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virtual void DispatchConCommand(ConCommandID command, CCommandContext& ctx, CCommand& tok) = 0;
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// Install a global change callback (to be called when any convar changes)
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virtual void InstallGlobalChangeCallback(FnChangeCallback_t callback) = 0;
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virtual void RemoveGlobalChangeCallback(FnChangeCallback_t callback) = 0;
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virtual void CallGlobalChangeCallbacks(ConVar *var, const char *pOldString, float flOldValue) = 0;
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// Reverts cvars which contain a specific flag
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virtual void RevertFlaggedConVars(int nFlag) = 0;
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virtual void SetMaxSplitScreenSlots(int nSlots) = 0;
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virtual int GetMaxSplitScreenSlots() const = 0;
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virtual void RegisterCreationListener() = 0;
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virtual void RemoveCreationListener() = 0;
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virtual void unk2() = 0;
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virtual void unk3() = 0;
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virtual void unk4() = 0;
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virtual void unk5() = 0;
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virtual void unk6() = 0;
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virtual characterset_t GetCharacterSet() = 0;
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virtual void unk8() = 0;
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virtual void RegisterConVar(ConVarDesc_t, void*, ConVarID&, ConVar&) = 0;
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virtual void UnregisterConVar(ConVarID cvar) = 0;
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virtual ConVar* GetConVar(ConVarID cvar) = 0;
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virtual void RegisterConCommand(void*, void*, ConCommandID&, ConCommand&) = 0;
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virtual void UnregisterConCommand(ConCommandID command) = 0;
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virtual ConCommand* GetConCommand(ConCommandID command) = 0;
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virtual void QueueThreadSetValue(ConVarRefAbstract *ref, CSplitScreenSlot nSlot, CVValue_t *value) = 0;
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};
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//-----------------------------------------------------------------------------
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// These global names are defined by tier1.h, duplicated here so you
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// don't have to include tier1.h
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//-----------------------------------------------------------------------------
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// These are marked DLL_EXPORT for Linux.
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DECLARE_TIER1_INTERFACE( ICvar, cvar );
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DECLARE_TIER1_INTERFACE( ICvar, g_pCVar );
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#endif // ICVAR_H
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