Files
l4d2-internal-base2/l4d2/game/misc/addresses.h
2022-10-26 17:08:42 +08:00

12 lines
229 B
C++

#pragma once
namespace Game::Addresses
{
void Setup();
inline Hikari::Address_t Paint;
inline Hikari::Address_t StartDrawing;
inline Hikari::Address_t FinishDrawing;
inline Hikari::Address_t IsPlayerDead;
}