Files
l4d2-internal-base2/l4d2/game/source_engine/interfaces/input.h
2022-10-26 17:08:42 +08:00

19 lines
305 B
C++

#pragma once
class CVerifiedUserCmd
{
public:
CUserCmd m_cmd;
CRC32_t m_crc;
};
struct IInput_t
{
PAD(0xB1);
bool m_fCameraInThirdPerson; //0x00B1
PAD(0x2);
Angle_t ThirdpersonCameraAngle; //0x00B4
PAD(0x2C);
CUserCmd* m_pCommands; //0x00EC
CVerifiedUserCmd* m_pVerifiedCommands; //0x00F0
};