Files
l4d2-internal-base2/l4d2/utilities/lib.h
2022-10-26 17:08:42 +08:00

34 lines
655 B
C++

#pragma once
#if _WIN32 || _WIN64
#define WINDOWS
#if _WIN64
#define ENVIRONMENT64
#else
#define ENVIRONMENT32
#endif
// Check GCC
#elif __GNUC__
#if __x86_64__ || __ppc64__
#define ENVIRONMENT64
#else
#define ENVIRONMENT32
#endif
#endif
#include <Windows.h>
#include <format>
#include <cstdint>
#include <memory>
#include <stdexcept>
#include <algorithm>
#include <string>
#include <vector>
#include "address/address.h"
#include "console/console.h"
#include "module_info/module_info.h"
#include "string/string.h"
#include "memory/memory.h"
#include "string/string.h"
#include "hash/hash.h"