diff --git a/baseserver.h b/baseserver.h index 9e41b14..f9b3878 100644 --- a/baseserver.h +++ b/baseserver.h @@ -1,4 +1,5 @@ // CBaseServer vtable for l4d1 and l4d2 games +// Header file created by - A1m` /** * vim: set ts=4 : diff --git a/l4dtoolz_mm.cpp b/l4dtoolz_mm.cpp index 341f60b..6a81312 100644 --- a/l4dtoolz_mm.cpp +++ b/l4dtoolz_mm.cpp @@ -22,7 +22,7 @@ SH_DECL_HOOK0(IMatchTitle, GetTotalNumPlayersSupported, SH_NOATTRIB, 0, int); SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, 0, bool, char const *, char const *, char const *, char const *, bool, bool); SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, 0); SH_DECL_MANUALHOOK0(CTerrorGameRules_GetMaxHumanPlayers, maxhuman_idx, 0, 0, int); -SH_DECL_HOOK2_void(CBaseServer, ReplyReservationRequest, SH_NOATTRIB, 0, netadr_s&, bf_read&); +SH_DECL_HOOK2_void(CBaseServer, ReplyReservationRequest, SH_NOATTRIB, 0, netadr_t&, bf_read&); ConVar sv_maxplayers("sv_maxplayers", "-1", FCVAR_SPONLY|FCVAR_NOTIFY, "Max Human Players", true, -1, true, 32, l4dtoolz::OnChangeMaxplayers); ConVar sv_force_unreserved("sv_force_unreserved", "0", FCVAR_SPONLY|FCVAR_NOTIFY, "Disallow lobby reservation cookie", true, 0, true, 1, l4dtoolz::OnChangeUnreserved); @@ -72,7 +72,7 @@ void Hook_ApplyGameSettings(KeyValues *pKV) pKV->SetInt("members/numSlots", g_nGameSlots); } -void Hook_ReplyReservationRequest(netadr_s& adr, bf_read& inmsg) +void Hook_ReplyReservationRequest(netadr_t& adr, bf_read& inmsg) { if (sv_force_unreserved.GetInt()) { if (g_pGameIServer != NULL) { @@ -242,7 +242,7 @@ const char *l4dtoolz::GetLicense() const char *l4dtoolz::GetVersion() { - return "2.0.2"; + return "2.1.0"; } const char *l4dtoolz::GetDate()