raster fixes
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@ -334,8 +334,10 @@ Texture::streamRead(Stream *stream)
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stream->read(mask, length);
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Texture *tex = Texture::read(name, mask);
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if(tex == nil)
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if(tex == nil){
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s_plglist.streamSkip(stream);
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return nil;
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}
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if(tex->refCount == 1)
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tex->filterAddressing = filterAddressing;
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