started moving to custom malloc/free
This commit is contained in:
468
src/texture.cpp
Normal file
468
src/texture.cpp
Normal file
@ -0,0 +1,468 @@
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cassert>
|
||||
|
||||
#include "rwbase.h"
|
||||
#include "rwerror.h"
|
||||
#include "rwplg.h"
|
||||
#include "rwpipeline.h"
|
||||
#include "rwobjects.h"
|
||||
#include "rwengine.h"
|
||||
#include "ps2/rwps2.h"
|
||||
#include "d3d/rwd3d.h"
|
||||
#include "d3d/rwxbox.h"
|
||||
#include "d3d/rwd3d8.h"
|
||||
#include "d3d/rwd3d9.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
/* srsly? */
|
||||
#define strdup _strdup
|
||||
#endif
|
||||
|
||||
#define PLUGIN_ID 0
|
||||
|
||||
namespace rw {
|
||||
|
||||
PluginList TexDictionary::s_plglist = { sizeof(TexDictionary), sizeof(TexDictionary), nil, nil };
|
||||
PluginList Texture::s_plglist = { sizeof(Texture), sizeof(Texture), nil, nil };
|
||||
PluginList Raster::s_plglist = { sizeof(Raster), sizeof(Raster), nil, nil };
|
||||
|
||||
//
|
||||
// TexDictionary
|
||||
//
|
||||
|
||||
TexDictionary*
|
||||
TexDictionary::create(void)
|
||||
{
|
||||
TexDictionary *dict = (TexDictionary*)rwMalloc(s_plglist.size, MEMDUR_EVENT | ID_TEXDICTIONARY);
|
||||
if(dict == nil){
|
||||
RWERROR((ERR_ALLOC, s_plglist.size));
|
||||
return nil;
|
||||
}
|
||||
dict->object.init(TexDictionary::ID, 0);
|
||||
dict->textures.init();
|
||||
s_plglist.construct(dict);
|
||||
return dict;
|
||||
}
|
||||
|
||||
void
|
||||
TexDictionary::destroy(void)
|
||||
{
|
||||
if(engine->currentTexDictionary == this)
|
||||
engine->currentTexDictionary = nil;
|
||||
FORLIST(lnk, this->textures)
|
||||
Texture::fromDict(lnk)->destroy();
|
||||
s_plglist.destruct(this);
|
||||
rwFree(this);
|
||||
}
|
||||
|
||||
void
|
||||
TexDictionary::add(Texture *t)
|
||||
{
|
||||
if(t->dict)
|
||||
t->inDict.remove();
|
||||
t->dict = this;
|
||||
this->textures.append(&t->inDict);
|
||||
}
|
||||
|
||||
Texture*
|
||||
TexDictionary::find(const char *name)
|
||||
{
|
||||
FORLIST(lnk, this->textures){
|
||||
Texture *tex = Texture::fromDict(lnk);
|
||||
if(strncmp_ci(tex->name, name, 32) == 0)
|
||||
return tex;
|
||||
}
|
||||
return nil;
|
||||
}
|
||||
|
||||
TexDictionary*
|
||||
TexDictionary::streamRead(Stream *stream)
|
||||
{
|
||||
if(!findChunk(stream, ID_STRUCT, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "STRUCT"));
|
||||
return nil;
|
||||
}
|
||||
int32 numTex = stream->readI16();
|
||||
stream->readI16(); // device id (0 = unknown, 1 = d3d8, 2 = d3d9,
|
||||
// 3 = gcn, 4 = null, 5 = opengl,
|
||||
// 6 = ps2, 7 = softras, 8 = xbox, 9 = psp)
|
||||
TexDictionary *txd = TexDictionary::create();
|
||||
if(txd == nil)
|
||||
return nil;
|
||||
Texture *tex;
|
||||
for(int32 i = 0; i < numTex; i++){
|
||||
if(!findChunk(stream, ID_TEXTURENATIVE, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "TEXTURENATIVE"));
|
||||
goto fail;
|
||||
}
|
||||
tex = Texture::streamReadNative(stream);
|
||||
if(tex == nil)
|
||||
goto fail;
|
||||
Texture::s_plglist.streamRead(stream, tex);
|
||||
txd->add(tex);
|
||||
}
|
||||
if(s_plglist.streamRead(stream, txd))
|
||||
return txd;
|
||||
fail:
|
||||
txd->destroy();
|
||||
return nil;
|
||||
}
|
||||
|
||||
void
|
||||
TexDictionary::streamWrite(Stream *stream)
|
||||
{
|
||||
writeChunkHeader(stream, ID_TEXDICTIONARY, this->streamGetSize());
|
||||
writeChunkHeader(stream, ID_STRUCT, 4);
|
||||
int32 numTex = this->count();
|
||||
stream->writeI16(numTex);
|
||||
stream->writeI16(0);
|
||||
FORLIST(lnk, this->textures){
|
||||
Texture *tex = Texture::fromDict(lnk);
|
||||
uint32 sz = tex->streamGetSizeNative();
|
||||
sz += 12 + Texture::s_plglist.streamGetSize(tex);
|
||||
writeChunkHeader(stream, ID_TEXTURENATIVE, sz);
|
||||
tex->streamWriteNative(stream);
|
||||
Texture::s_plglist.streamWrite(stream, tex);
|
||||
}
|
||||
s_plglist.streamWrite(stream, this);
|
||||
}
|
||||
|
||||
uint32
|
||||
TexDictionary::streamGetSize(void)
|
||||
{
|
||||
uint32 size = 12 + 4;
|
||||
FORLIST(lnk, this->textures){
|
||||
Texture *tex = Texture::fromDict(lnk);
|
||||
size += 12 + tex->streamGetSizeNative();
|
||||
size += 12 + Texture::s_plglist.streamGetSize(tex);
|
||||
}
|
||||
size += 12 + s_plglist.streamGetSize(this);
|
||||
return size;
|
||||
}
|
||||
|
||||
void
|
||||
TexDictionary::setCurrent(TexDictionary *txd)
|
||||
{
|
||||
engine->currentTexDictionary = txd;
|
||||
}
|
||||
|
||||
TexDictionary*
|
||||
TexDictionary::getCurrent(void)
|
||||
{
|
||||
return engine->currentTexDictionary;
|
||||
}
|
||||
|
||||
//
|
||||
// Texture
|
||||
//
|
||||
|
||||
static Texture *defaultFindCB(const char *name);
|
||||
static Texture *defaultReadCB(const char *name, const char *mask);
|
||||
|
||||
Texture *(*Texture::findCB)(const char *name) = defaultFindCB;
|
||||
Texture *(*Texture::readCB)(const char *name, const char *mask) = defaultReadCB;
|
||||
|
||||
Texture*
|
||||
Texture::create(Raster *raster)
|
||||
{
|
||||
Texture *tex = (Texture*)rwMalloc(s_plglist.size, MEMDUR_EVENT | ID_TEXTURE);
|
||||
if(tex == nil){
|
||||
RWERROR((ERR_ALLOC, s_plglist.size));
|
||||
return nil;
|
||||
}
|
||||
tex->dict = nil;
|
||||
tex->inDict.init();
|
||||
memset(tex->name, 0, 32);
|
||||
memset(tex->mask, 0, 32);
|
||||
tex->filterAddressing = (WRAP << 12) | (WRAP << 8) | NEAREST;
|
||||
tex->raster = raster;
|
||||
tex->refCount = 1;
|
||||
s_plglist.construct(tex);
|
||||
return tex;
|
||||
}
|
||||
|
||||
void
|
||||
Texture::destroy(void)
|
||||
{
|
||||
this->refCount--;
|
||||
if(this->refCount <= 0){
|
||||
s_plglist.destruct(this);
|
||||
if(this->dict)
|
||||
this->inDict.remove();
|
||||
if(this->raster)
|
||||
this->raster->destroy();
|
||||
rwFree(this);
|
||||
}
|
||||
}
|
||||
|
||||
static Texture*
|
||||
defaultFindCB(const char *name)
|
||||
{
|
||||
if(engine->currentTexDictionary)
|
||||
return engine->currentTexDictionary->find(name);
|
||||
// TODO: RW searches *all* TXDs otherwise
|
||||
return nil;
|
||||
}
|
||||
|
||||
static Texture*
|
||||
defaultReadCB(const char *name, const char *mask)
|
||||
{
|
||||
Texture *tex;
|
||||
Image *img;
|
||||
char *n = (char*)rwMalloc(strlen(name) + 5, MEMDUR_FUNCTION | ID_TEXTURE);
|
||||
strcpy(n, name);
|
||||
strcat(n, ".tga");
|
||||
img = readTGA(n);
|
||||
rwFree(n);
|
||||
if(img){
|
||||
tex = Texture::create(Raster::createFromImage(img));
|
||||
strncpy(tex->name, name, 32);
|
||||
if(mask)
|
||||
strncpy(tex->mask, mask, 32);
|
||||
img->destroy();
|
||||
return tex;
|
||||
}else
|
||||
return nil;
|
||||
}
|
||||
|
||||
Texture*
|
||||
Texture::read(const char *name, const char *mask)
|
||||
{
|
||||
(void)mask;
|
||||
Raster *raster = nil;
|
||||
Texture *tex;
|
||||
|
||||
if(tex = Texture::findCB(name), tex){
|
||||
tex->refCount++;
|
||||
return tex;
|
||||
}
|
||||
if(engine->loadTextures){
|
||||
tex = Texture::readCB(name, mask);
|
||||
if(tex == nil)
|
||||
goto dummytex;
|
||||
}else dummytex: if(engine->makeDummies){
|
||||
tex = Texture::create(nil);
|
||||
if(tex == nil)
|
||||
return nil;
|
||||
strncpy(tex->name, name, 32);
|
||||
if(mask)
|
||||
strncpy(tex->mask, mask, 32);
|
||||
raster = Raster::create(0, 0, 0, Raster::DONTALLOCATE);
|
||||
tex->raster = raster;
|
||||
}
|
||||
if(tex && engine->currentTexDictionary){
|
||||
if(tex->dict)
|
||||
tex->inDict.remove();
|
||||
engine->currentTexDictionary->add(tex);
|
||||
}
|
||||
return tex;
|
||||
}
|
||||
|
||||
Texture*
|
||||
Texture::streamRead(Stream *stream)
|
||||
{
|
||||
uint32 length;
|
||||
char name[128], mask[128];
|
||||
if(!findChunk(stream, ID_STRUCT, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "STRUCT"));
|
||||
return nil;
|
||||
}
|
||||
uint32 filterAddressing = stream->readU32();
|
||||
// TODO: if V addressing is 0, copy U
|
||||
// if using mipmap filter mode, set automipmapping,
|
||||
// if 0x10000 is set, set mipmapping
|
||||
|
||||
if(!findChunk(stream, ID_STRING, &length, nil)){
|
||||
RWERROR((ERR_CHUNK, "STRING"));
|
||||
return nil;
|
||||
}
|
||||
stream->read(name, length);
|
||||
|
||||
if(!findChunk(stream, ID_STRING, &length, nil)){
|
||||
RWERROR((ERR_CHUNK, "STRING"));
|
||||
return nil;
|
||||
}
|
||||
stream->read(mask, length);
|
||||
|
||||
Texture *tex = Texture::read(name, mask);
|
||||
if(tex == nil)
|
||||
return nil;
|
||||
if(tex->refCount == 1)
|
||||
tex->filterAddressing = filterAddressing;
|
||||
|
||||
if(s_plglist.streamRead(stream, tex))
|
||||
return tex;
|
||||
|
||||
tex->destroy();
|
||||
return nil;
|
||||
}
|
||||
|
||||
bool
|
||||
Texture::streamWrite(Stream *stream)
|
||||
{
|
||||
int size;
|
||||
char buf[36];
|
||||
writeChunkHeader(stream, ID_TEXTURE, this->streamGetSize());
|
||||
writeChunkHeader(stream, ID_STRUCT, 4);
|
||||
stream->writeU32(this->filterAddressing);
|
||||
|
||||
memset(buf, 0, 36);
|
||||
strncpy(buf, this->name, 32);
|
||||
size = strlen(buf)+4 & ~3;
|
||||
writeChunkHeader(stream, ID_STRING, size);
|
||||
stream->write(buf, size);
|
||||
|
||||
memset(buf, 0, 36);
|
||||
strncpy(buf, this->mask, 32);
|
||||
size = strlen(buf)+4 & ~3;
|
||||
writeChunkHeader(stream, ID_STRING, size);
|
||||
stream->write(buf, size);
|
||||
|
||||
s_plglist.streamWrite(stream, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32
|
||||
Texture::streamGetSize(void)
|
||||
{
|
||||
uint32 size = 0;
|
||||
size += 12 + 4;
|
||||
size += 12 + 12;
|
||||
size += strlen(this->name)+4 & ~3;
|
||||
size += strlen(this->mask)+4 & ~3;
|
||||
size += 12 + s_plglist.streamGetSize(this);
|
||||
return size;
|
||||
}
|
||||
|
||||
Texture*
|
||||
Texture::streamReadNative(Stream *stream)
|
||||
{
|
||||
if(!findChunk(stream, ID_STRUCT, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "STRUCT"));
|
||||
return nil;
|
||||
}
|
||||
uint32 platform = stream->readU32();
|
||||
stream->seek(-16);
|
||||
if(platform == FOURCC_PS2)
|
||||
return ps2::readNativeTexture(stream);
|
||||
if(platform == PLATFORM_D3D8)
|
||||
return d3d8::readNativeTexture(stream);
|
||||
if(platform == PLATFORM_D3D9)
|
||||
return d3d9::readNativeTexture(stream);
|
||||
if(platform == PLATFORM_XBOX)
|
||||
return xbox::readNativeTexture(stream);
|
||||
assert(0 && "unsupported platform");
|
||||
return nil;
|
||||
}
|
||||
|
||||
void
|
||||
Texture::streamWriteNative(Stream *stream)
|
||||
{
|
||||
if(this->raster->platform == PLATFORM_PS2)
|
||||
ps2::writeNativeTexture(this, stream);
|
||||
else if(this->raster->platform == PLATFORM_D3D8)
|
||||
d3d8::writeNativeTexture(this, stream);
|
||||
else if(this->raster->platform == PLATFORM_D3D9)
|
||||
d3d9::writeNativeTexture(this, stream);
|
||||
else if(this->raster->platform == PLATFORM_XBOX)
|
||||
xbox::writeNativeTexture(this, stream);
|
||||
else
|
||||
assert(0 && "unsupported platform");
|
||||
}
|
||||
|
||||
uint32
|
||||
Texture::streamGetSizeNative(void)
|
||||
{
|
||||
if(this->raster->platform == PLATFORM_PS2)
|
||||
return ps2::getSizeNativeTexture(this);
|
||||
if(this->raster->platform == PLATFORM_D3D8)
|
||||
return d3d8::getSizeNativeTexture(this);
|
||||
if(this->raster->platform == PLATFORM_D3D9)
|
||||
return d3d9::getSizeNativeTexture(this);
|
||||
if(this->raster->platform == PLATFORM_XBOX)
|
||||
return xbox::getSizeNativeTexture(this);
|
||||
assert(0 && "unsupported platform");
|
||||
return 0;
|
||||
}
|
||||
|
||||
//
|
||||
// Raster
|
||||
//
|
||||
|
||||
Raster*
|
||||
Raster::create(int32 width, int32 height, int32 depth, int32 format, int32 platform)
|
||||
{
|
||||
// TODO: pass arguments through to the driver and create the raster there
|
||||
Raster *raster = (Raster*)rwMalloc(s_plglist.size, MEMDUR_EVENT); // TODO
|
||||
assert(raster != nil);
|
||||
raster->platform = platform ? platform : rw::platform;
|
||||
raster->type = format & 0x7;
|
||||
raster->flags = format & 0xF8;
|
||||
raster->format = format & 0xFF00;
|
||||
raster->width = width;
|
||||
raster->height = height;
|
||||
raster->depth = depth;
|
||||
raster->pixels = raster->palette = nil;
|
||||
s_plglist.construct(raster);
|
||||
|
||||
// printf("%d %d %d %d\n", raster->type, raster->width, raster->height, raster->depth);
|
||||
engine->driver[raster->platform]->rasterCreate(raster);
|
||||
return raster;
|
||||
}
|
||||
|
||||
void
|
||||
Raster::destroy(void)
|
||||
{
|
||||
s_plglist.destruct(this);
|
||||
// delete[] this->texels;
|
||||
// delete[] this->palette;
|
||||
rwFree(this);
|
||||
}
|
||||
|
||||
uint8*
|
||||
Raster::lock(int32 level)
|
||||
{
|
||||
return engine->driver[this->platform]->rasterLock(this, level);
|
||||
}
|
||||
|
||||
void
|
||||
Raster::unlock(int32 level)
|
||||
{
|
||||
engine->driver[this->platform]->rasterUnlock(this, level);
|
||||
}
|
||||
|
||||
int32
|
||||
Raster::getNumLevels(void)
|
||||
{
|
||||
return engine->driver[this->platform]->rasterNumLevels(this);
|
||||
}
|
||||
|
||||
int32
|
||||
Raster::calculateNumLevels(int32 width, int32 height)
|
||||
{
|
||||
int32 size = width >= height ? width : height;
|
||||
int32 n;
|
||||
for(n = 0; size != 0; n++)
|
||||
size /= 2;
|
||||
return n;
|
||||
}
|
||||
|
||||
Raster*
|
||||
Raster::createFromImage(Image *image, int32 platform)
|
||||
{
|
||||
Raster *raster = Raster::create(image->width, image->height,
|
||||
image->depth, TEXTURE | DONTALLOCATE,
|
||||
platform);
|
||||
engine->driver[raster->platform]->rasterFromImage(raster, image);
|
||||
return raster;
|
||||
}
|
||||
|
||||
Image*
|
||||
Raster::toImage(void)
|
||||
{
|
||||
return engine->driver[this->platform]->rasterToImage(this);
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user