implemented raster from image stuff for gl3 and ps2 (not tested)

This commit is contained in:
aap
2020-04-18 11:19:22 +02:00
parent bc9cb506ec
commit 59cedaa793
4 changed files with 154 additions and 48 deletions

View File

@ -327,8 +327,8 @@ im3dtest(void)
verts[i].setV(vs[i].v);
}
// rw::SetRenderStatePtr(rw::TEXTURERASTER, tex->raster);
rw::SetRenderStatePtr(rw::TEXTURERASTER, frontbuffer->raster);
rw::SetRenderStatePtr(rw::TEXTURERASTER, tex->raster);
// rw::SetRenderStatePtr(rw::TEXTURERASTER, frontbuffer->raster);
rw::SetRenderState(rw::TEXTUREADDRESS, rw::Texture::WRAP);
rw::SetRenderState(rw::TEXTUREFILTER, rw::Texture::NEAREST);