package xsync // copy and modified from https://github.com/puzpuzpuz/xsync/blob/v4.1.0/map.go // which is licensed under Apache v2. // // mihomo modified: // 1. parallel Map resize has been removed to decrease the memory using. // 2. the zero Map is ready for use. import ( "fmt" "math" "math/bits" "strings" "sync" "sync/atomic" "unsafe" "github.com/metacubex/mihomo/common/maphash" ) const ( // number of Map entries per bucket; 5 entries lead to size of 64B // (one cache line) on 64-bit machines entriesPerMapBucket = 5 // threshold fraction of table occupation to start a table shrinking // when deleting the last entry in a bucket chain mapShrinkFraction = 128 // map load factor to trigger a table resize during insertion; // a map holds up to mapLoadFactor*entriesPerMapBucket*mapTableLen // key-value pairs (this is a soft limit) mapLoadFactor = 0.75 // minimal table size, i.e. number of buckets; thus, minimal map // capacity can be calculated as entriesPerMapBucket*defaultMinMapTableLen defaultMinMapTableLen = 32 // minimum counter stripes to use minMapCounterLen = 8 // maximum counter stripes to use; stands for around 4KB of memory maxMapCounterLen = 32 defaultMeta uint64 = 0x8080808080808080 metaMask uint64 = 0xffffffffff defaultMetaMasked uint64 = defaultMeta & metaMask emptyMetaSlot uint8 = 0x80 ) type mapResizeHint int const ( mapGrowHint mapResizeHint = 0 mapShrinkHint mapResizeHint = 1 mapClearHint mapResizeHint = 2 ) type ComputeOp int const ( // CancelOp signals to Compute to not do anything as a result // of executing the lambda. If the entry was not present in // the map, nothing happens, and if it was present, the // returned value is ignored. CancelOp ComputeOp = iota // UpdateOp signals to Compute to update the entry to the // value returned by the lambda, creating it if necessary. UpdateOp // DeleteOp signals to Compute to always delete the entry // from the map. DeleteOp ) type loadOp int const ( noLoadOp loadOp = iota loadOrComputeOp loadAndDeleteOp ) // Map is like a Go map[K]V but is safe for concurrent // use by multiple goroutines without additional locking or // coordination. It follows the interface of sync.Map with // a number of valuable extensions like Compute or Size. // // A Map must not be copied after first use. // // Map uses a modified version of Cache-Line Hash Table (CLHT) // data structure: https://github.com/LPD-EPFL/CLHT // // CLHT is built around idea to organize the hash table in // cache-line-sized buckets, so that on all modern CPUs update // operations complete with at most one cache-line transfer. // Also, Get operations involve no write to memory, as well as no // mutexes or any other sort of locks. Due to this design, in all // considered scenarios Map outperforms sync.Map. // // Map also borrows ideas from Java's j.u.c.ConcurrentHashMap // (immutable K/V pair structs instead of atomic snapshots) // and C++'s absl::flat_hash_map (meta memory and SWAR-based // lookups). type Map[K comparable, V any] struct { initOnce sync.Once totalGrowths atomic.Int64 totalShrinks atomic.Int64 resizing atomic.Bool // resize in progress flag resizeMu sync.Mutex // only used along with resizeCond resizeCond sync.Cond // used to wake up resize waiters (concurrent modifications) table atomic.Pointer[mapTable[K, V]] minTableLen int growOnly bool } type mapTable[K comparable, V any] struct { buckets []bucketPadded[K, V] // striped counter for number of table entries; // used to determine if a table shrinking is needed // occupies min(buckets_memory/1024, 64KB) of memory size []counterStripe seed maphash.Seed } type counterStripe struct { c int64 // Padding to prevent false sharing. _ [cacheLineSize - 8]byte } // bucketPadded is a CL-sized map bucket holding up to // entriesPerMapBucket entries. type bucketPadded[K comparable, V any] struct { //lint:ignore U1000 ensure each bucket takes two cache lines on both 32 and 64-bit archs pad [cacheLineSize - unsafe.Sizeof(bucket[K, V]{})]byte bucket[K, V] } type bucket[K comparable, V any] struct { meta atomic.Uint64 entries [entriesPerMapBucket]atomic.Pointer[entry[K, V]] // *entry next atomic.Pointer[bucketPadded[K, V]] // *bucketPadded mu sync.Mutex } // entry is an immutable map entry. type entry[K comparable, V any] struct { key K value V } // MapConfig defines configurable Map options. type MapConfig struct { sizeHint int growOnly bool } // WithPresize configures new Map instance with capacity enough // to hold sizeHint entries. The capacity is treated as the minimal // capacity meaning that the underlying hash table will never shrink // to a smaller capacity. If sizeHint is zero or negative, the value // is ignored. func WithPresize(sizeHint int) func(*MapConfig) { return func(c *MapConfig) { c.sizeHint = sizeHint } } // WithGrowOnly configures new Map instance to be grow-only. // This means that the underlying hash table grows in capacity when // new keys are added, but does not shrink when keys are deleted. // The only exception to this rule is the Clear method which // shrinks the hash table back to the initial capacity. func WithGrowOnly() func(*MapConfig) { return func(c *MapConfig) { c.growOnly = true } } // NewMap creates a new Map instance configured with the given // options. func NewMap[K comparable, V any](options ...func(*MapConfig)) *Map[K, V] { c := &MapConfig{} for _, o := range options { o(c) } m := &Map[K, V]{} if c.sizeHint > defaultMinMapTableLen*entriesPerMapBucket { tableLen := nextPowOf2(uint32((float64(c.sizeHint) / entriesPerMapBucket) / mapLoadFactor)) m.minTableLen = int(tableLen) } m.growOnly = c.growOnly return m } func (m *Map[K, V]) init() { if m.minTableLen == 0 { m.minTableLen = defaultMinMapTableLen } m.resizeCond = *sync.NewCond(&m.resizeMu) table := newMapTable[K, V](m.minTableLen) m.minTableLen = len(table.buckets) m.table.Store(table) } func newMapTable[K comparable, V any](minTableLen int) *mapTable[K, V] { buckets := make([]bucketPadded[K, V], minTableLen) for i := range buckets { buckets[i].meta.Store(defaultMeta) } counterLen := minTableLen >> 10 if counterLen < minMapCounterLen { counterLen = minMapCounterLen } else if counterLen > maxMapCounterLen { counterLen = maxMapCounterLen } counter := make([]counterStripe, counterLen) t := &mapTable[K, V]{ buckets: buckets, size: counter, seed: maphash.MakeSeed(), } return t } // ToPlainMap returns a native map with a copy of xsync Map's // contents. The copied xsync Map should not be modified while // this call is made. If the copied Map is modified, the copying // behavior is the same as in the Range method. func ToPlainMap[K comparable, V any](m *Map[K, V]) map[K]V { pm := make(map[K]V) if m != nil { m.Range(func(key K, value V) bool { pm[key] = value return true }) } return pm } // Load returns the value stored in the map for a key, or zero value // of type V if no value is present. // The ok result indicates whether value was found in the map. func (m *Map[K, V]) Load(key K) (value V, ok bool) { m.initOnce.Do(m.init) table := m.table.Load() hash := maphash.Comparable(table.seed, key) h1 := h1(hash) h2w := broadcast(h2(hash)) bidx := uint64(len(table.buckets)-1) & h1 b := &table.buckets[bidx] for { metaw := b.meta.Load() markedw := markZeroBytes(metaw^h2w) & metaMask for markedw != 0 { idx := firstMarkedByteIndex(markedw) e := b.entries[idx].Load() if e != nil { if e.key == key { return e.value, true } } markedw &= markedw - 1 } b = b.next.Load() if b == nil { return } } } // Store sets the value for a key. func (m *Map[K, V]) Store(key K, value V) { m.doCompute( key, func(V, bool) (V, ComputeOp) { return value, UpdateOp }, noLoadOp, false, ) } // LoadOrStore returns the existing value for the key if present. // Otherwise, it stores and returns the given value. // The loaded result is true if the value was loaded, false if stored. func (m *Map[K, V]) LoadOrStore(key K, value V) (actual V, loaded bool) { return m.doCompute( key, func(oldValue V, loaded bool) (V, ComputeOp) { if loaded { return oldValue, CancelOp } return value, UpdateOp }, loadOrComputeOp, false, ) } // LoadAndStore returns the existing value for the key if present, // while setting the new value for the key. // It stores the new value and returns the existing one, if present. // The loaded result is true if the existing value was loaded, // false otherwise. func (m *Map[K, V]) LoadAndStore(key K, value V) (actual V, loaded bool) { return m.doCompute( key, func(V, bool) (V, ComputeOp) { return value, UpdateOp }, noLoadOp, false, ) } // LoadOrCompute returns the existing value for the key if // present. Otherwise, it tries to compute the value using the // provided function and, if successful, stores and returns // the computed value. The loaded result is true if the value was // loaded, or false if computed. If valueFn returns true as the // cancel value, the computation is cancelled and the zero value // for type V is returned. // // This call locks a hash table bucket while the compute function // is executed. It means that modifications on other entries in // the bucket will be blocked until the valueFn executes. Consider // this when the function includes long-running operations. func (m *Map[K, V]) LoadOrCompute( key K, valueFn func() (newValue V, cancel bool), ) (value V, loaded bool) { return m.doCompute( key, func(oldValue V, loaded bool) (V, ComputeOp) { if loaded { return oldValue, CancelOp } newValue, c := valueFn() if !c { return newValue, UpdateOp } return oldValue, CancelOp }, loadOrComputeOp, false, ) } // Compute either sets the computed new value for the key, // deletes the value for the key, or does nothing, based on // the returned [ComputeOp]. When the op returned by valueFn // is [UpdateOp], the value is updated to the new value. If // it is [DeleteOp], the entry is removed from the map // altogether. And finally, if the op is [CancelOp] then the // entry is left as-is. In other words, if it did not already // exist, it is not created, and if it did exist, it is not // updated. This is useful to synchronously execute some // operation on the value without incurring the cost of // updating the map every time. The ok result indicates // whether the entry is present in the map after the compute // operation. The actual result contains the value of the map // if a corresponding entry is present, or the zero value // otherwise. See the example for a few use cases. // // This call locks a hash table bucket while the compute function // is executed. It means that modifications on other entries in // the bucket will be blocked until the valueFn executes. Consider // this when the function includes long-running operations. func (m *Map[K, V]) Compute( key K, valueFn func(oldValue V, loaded bool) (newValue V, op ComputeOp), ) (actual V, ok bool) { return m.doCompute(key, valueFn, noLoadOp, true) } // LoadAndDelete deletes the value for a key, returning the previous // value if any. The loaded result reports whether the key was // present. func (m *Map[K, V]) LoadAndDelete(key K) (value V, loaded bool) { return m.doCompute( key, func(value V, loaded bool) (V, ComputeOp) { return value, DeleteOp }, loadAndDeleteOp, false, ) } // Delete deletes the value for a key. func (m *Map[K, V]) Delete(key K) { m.LoadAndDelete(key) } func (m *Map[K, V]) doCompute( key K, valueFn func(oldValue V, loaded bool) (V, ComputeOp), loadOp loadOp, computeOnly bool, ) (V, bool) { m.initOnce.Do(m.init) for { compute_attempt: var ( emptyb *bucketPadded[K, V] emptyidx int ) table := m.table.Load() tableLen := len(table.buckets) hash := maphash.Comparable(table.seed, key) h1 := h1(hash) h2 := h2(hash) h2w := broadcast(h2) bidx := uint64(len(table.buckets)-1) & h1 rootb := &table.buckets[bidx] if loadOp != noLoadOp { b := rootb load: for { metaw := b.meta.Load() markedw := markZeroBytes(metaw^h2w) & metaMask for markedw != 0 { idx := firstMarkedByteIndex(markedw) e := b.entries[idx].Load() if e != nil { if e.key == key { if loadOp == loadOrComputeOp { return e.value, true } break load } } markedw &= markedw - 1 } b = b.next.Load() if b == nil { if loadOp == loadAndDeleteOp { return *new(V), false } break load } } } rootb.mu.Lock() // The following two checks must go in reverse to what's // in the resize method. if m.resizeInProgress() { // Resize is in progress. Wait, then go for another attempt. rootb.mu.Unlock() m.waitForResize() goto compute_attempt } if m.newerTableExists(table) { // Someone resized the table. Go for another attempt. rootb.mu.Unlock() goto compute_attempt } b := rootb for { metaw := b.meta.Load() markedw := markZeroBytes(metaw^h2w) & metaMask for markedw != 0 { idx := firstMarkedByteIndex(markedw) e := b.entries[idx].Load() if e != nil { if e.key == key { // In-place update/delete. // We get a copy of the value via an interface{} on each call, // thus the live value pointers are unique. Otherwise atomic // snapshot won't be correct in case of multiple Store calls // using the same value. oldv := e.value newv, op := valueFn(oldv, true) switch op { case DeleteOp: // Deletion. // First we update the hash, then the entry. newmetaw := setByte(metaw, emptyMetaSlot, idx) b.meta.Store(newmetaw) b.entries[idx].Store(nil) rootb.mu.Unlock() table.addSize(bidx, -1) // Might need to shrink the table if we left bucket empty. if newmetaw == defaultMeta { m.resize(table, mapShrinkHint) } return oldv, !computeOnly case UpdateOp: newe := new(entry[K, V]) newe.key = key newe.value = newv b.entries[idx].Store(newe) case CancelOp: newv = oldv } rootb.mu.Unlock() if computeOnly { // Compute expects the new value to be returned. return newv, true } // LoadAndStore expects the old value to be returned. return oldv, true } } markedw &= markedw - 1 } if emptyb == nil { // Search for empty entries (up to 5 per bucket). emptyw := metaw & defaultMetaMasked if emptyw != 0 { idx := firstMarkedByteIndex(emptyw) emptyb = b emptyidx = idx } } if b.next.Load() == nil { if emptyb != nil { // Insertion into an existing bucket. var zeroV V newValue, op := valueFn(zeroV, false) switch op { case DeleteOp, CancelOp: rootb.mu.Unlock() return zeroV, false default: newe := new(entry[K, V]) newe.key = key newe.value = newValue // First we update meta, then the entry. emptyb.meta.Store(setByte(emptyb.meta.Load(), h2, emptyidx)) emptyb.entries[emptyidx].Store(newe) rootb.mu.Unlock() table.addSize(bidx, 1) return newValue, computeOnly } } growThreshold := float64(tableLen) * entriesPerMapBucket * mapLoadFactor if table.sumSize() > int64(growThreshold) { // Need to grow the table. Then go for another attempt. rootb.mu.Unlock() m.resize(table, mapGrowHint) goto compute_attempt } // Insertion into a new bucket. var zeroV V newValue, op := valueFn(zeroV, false) switch op { case DeleteOp, CancelOp: rootb.mu.Unlock() return newValue, false default: // Create and append a bucket. newb := new(bucketPadded[K, V]) newb.meta.Store(setByte(defaultMeta, h2, 0)) newe := new(entry[K, V]) newe.key = key newe.value = newValue newb.entries[0].Store(newe) b.next.Store(newb) rootb.mu.Unlock() table.addSize(bidx, 1) return newValue, computeOnly } } b = b.next.Load() } } } func (m *Map[K, V]) newerTableExists(table *mapTable[K, V]) bool { return table != m.table.Load() } func (m *Map[K, V]) resizeInProgress() bool { return m.resizing.Load() } func (m *Map[K, V]) waitForResize() { m.resizeMu.Lock() for m.resizeInProgress() { m.resizeCond.Wait() } m.resizeMu.Unlock() } func (m *Map[K, V]) resize(knownTable *mapTable[K, V], hint mapResizeHint) { knownTableLen := len(knownTable.buckets) // Fast path for shrink attempts. if hint == mapShrinkHint { if m.growOnly || m.minTableLen == knownTableLen || knownTable.sumSize() > int64((knownTableLen*entriesPerMapBucket)/mapShrinkFraction) { return } } // Slow path. if !m.resizing.CompareAndSwap(false, true) { // Someone else started resize. Wait for it to finish. m.waitForResize() return } var newTable *mapTable[K, V] table := m.table.Load() tableLen := len(table.buckets) switch hint { case mapGrowHint: // Grow the table with factor of 2. m.totalGrowths.Add(1) newTable = newMapTable[K, V](tableLen << 1) case mapShrinkHint: shrinkThreshold := int64((tableLen * entriesPerMapBucket) / mapShrinkFraction) if tableLen > m.minTableLen && table.sumSize() <= shrinkThreshold { // Shrink the table with factor of 2. m.totalShrinks.Add(1) newTable = newMapTable[K, V](tableLen >> 1) } else { // No need to shrink. Wake up all waiters and give up. m.resizeMu.Lock() m.resizing.Store(false) m.resizeCond.Broadcast() m.resizeMu.Unlock() return } case mapClearHint: newTable = newMapTable[K, V](m.minTableLen) default: panic(fmt.Sprintf("unexpected resize hint: %d", hint)) } // Copy the data only if we're not clearing the map. if hint != mapClearHint { for i := 0; i < tableLen; i++ { copied := copyBucket(&table.buckets[i], newTable) newTable.addSizePlain(uint64(i), copied) } } // Publish the new table and wake up all waiters. m.table.Store(newTable) m.resizeMu.Lock() m.resizing.Store(false) m.resizeCond.Broadcast() m.resizeMu.Unlock() } func copyBucket[K comparable, V any]( b *bucketPadded[K, V], destTable *mapTable[K, V], ) (copied int) { rootb := b rootb.mu.Lock() for { for i := 0; i < entriesPerMapBucket; i++ { if e := b.entries[i].Load(); e != nil { hash := maphash.Comparable(destTable.seed, e.key) bidx := uint64(len(destTable.buckets)-1) & h1(hash) destb := &destTable.buckets[bidx] appendToBucket(h2(hash), b.entries[i].Load(), destb) copied++ } } if next := b.next.Load(); next == nil { rootb.mu.Unlock() return } else { b = next } } } // Range calls f sequentially for each key and value present in the // map. If f returns false, range stops the iteration. // // Range does not necessarily correspond to any consistent snapshot // of the Map's contents: no key will be visited more than once, but // if the value for any key is stored or deleted concurrently, Range // may reflect any mapping for that key from any point during the // Range call. // // It is safe to modify the map while iterating it, including entry // creation, modification and deletion. However, the concurrent // modification rule apply, i.e. the changes may be not reflected // in the subsequently iterated entries. func (m *Map[K, V]) Range(f func(key K, value V) bool) { m.initOnce.Do(m.init) // Pre-allocate array big enough to fit entries for most hash tables. bentries := make([]*entry[K, V], 0, 16*entriesPerMapBucket) table := m.table.Load() for i := range table.buckets { rootb := &table.buckets[i] b := rootb // Prevent concurrent modifications and copy all entries into // the intermediate slice. rootb.mu.Lock() for { for i := 0; i < entriesPerMapBucket; i++ { if entry := b.entries[i].Load(); entry != nil { bentries = append(bentries, entry) } } if next := b.next.Load(); next == nil { rootb.mu.Unlock() break } else { b = next } } // Call the function for all copied entries. for j, e := range bentries { if !f(e.key, e.value) { return } // Remove the reference to avoid preventing the copied // entries from being GCed until this method finishes. bentries[j] = nil } bentries = bentries[:0] } } // Clear deletes all keys and values currently stored in the map. func (m *Map[K, V]) Clear() { m.initOnce.Do(m.init) m.resize(m.table.Load(), mapClearHint) } // Size returns current size of the map. func (m *Map[K, V]) Size() int { m.initOnce.Do(m.init) return int(m.table.Load().sumSize()) } func appendToBucket[K comparable, V any](h2 uint8, e *entry[K, V], b *bucketPadded[K, V]) { for { for i := 0; i < entriesPerMapBucket; i++ { if b.entries[i].Load() == nil { b.meta.Store(setByte(b.meta.Load(), h2, i)) b.entries[i].Store(e) return } } if next := b.next.Load(); next == nil { newb := new(bucketPadded[K, V]) newb.meta.Store(setByte(defaultMeta, h2, 0)) newb.entries[0].Store(e) b.next.Store(newb) return } else { b = next } } } func (table *mapTable[K, V]) addSize(bucketIdx uint64, delta int) { cidx := uint64(len(table.size)-1) & bucketIdx atomic.AddInt64(&table.size[cidx].c, int64(delta)) } func (table *mapTable[K, V]) addSizePlain(bucketIdx uint64, delta int) { cidx := uint64(len(table.size)-1) & bucketIdx table.size[cidx].c += int64(delta) } func (table *mapTable[K, V]) sumSize() int64 { sum := int64(0) for i := range table.size { sum += atomic.LoadInt64(&table.size[i].c) } return sum } func h1(h uint64) uint64 { return h >> 7 } func h2(h uint64) uint8 { return uint8(h & 0x7f) } // MapStats is Map statistics. // // Warning: map statistics are intented to be used for diagnostic // purposes, not for production code. This means that breaking changes // may be introduced into this struct even between minor releases. type MapStats struct { // RootBuckets is the number of root buckets in the hash table. // Each bucket holds a few entries. RootBuckets int // TotalBuckets is the total number of buckets in the hash table, // including root and their chained buckets. Each bucket holds // a few entries. TotalBuckets int // EmptyBuckets is the number of buckets that hold no entries. EmptyBuckets int // Capacity is the Map capacity, i.e. the total number of // entries that all buckets can physically hold. This number // does not consider the load factor. Capacity int // Size is the exact number of entries stored in the map. Size int // Counter is the number of entries stored in the map according // to the internal atomic counter. In case of concurrent map // modifications this number may be different from Size. Counter int // CounterLen is the number of internal atomic counter stripes. // This number may grow with the map capacity to improve // multithreaded scalability. CounterLen int // MinEntries is the minimum number of entries per a chain of // buckets, i.e. a root bucket and its chained buckets. MinEntries int // MinEntries is the maximum number of entries per a chain of // buckets, i.e. a root bucket and its chained buckets. MaxEntries int // TotalGrowths is the number of times the hash table grew. TotalGrowths int64 // TotalGrowths is the number of times the hash table shrinked. TotalShrinks int64 } // ToString returns string representation of map stats. func (s *MapStats) ToString() string { var sb strings.Builder sb.WriteString("MapStats{\n") sb.WriteString(fmt.Sprintf("RootBuckets: %d\n", s.RootBuckets)) sb.WriteString(fmt.Sprintf("TotalBuckets: %d\n", s.TotalBuckets)) sb.WriteString(fmt.Sprintf("EmptyBuckets: %d\n", s.EmptyBuckets)) sb.WriteString(fmt.Sprintf("Capacity: %d\n", s.Capacity)) sb.WriteString(fmt.Sprintf("Size: %d\n", s.Size)) sb.WriteString(fmt.Sprintf("Counter: %d\n", s.Counter)) sb.WriteString(fmt.Sprintf("CounterLen: %d\n", s.CounterLen)) sb.WriteString(fmt.Sprintf("MinEntries: %d\n", s.MinEntries)) sb.WriteString(fmt.Sprintf("MaxEntries: %d\n", s.MaxEntries)) sb.WriteString(fmt.Sprintf("TotalGrowths: %d\n", s.TotalGrowths)) sb.WriteString(fmt.Sprintf("TotalShrinks: %d\n", s.TotalShrinks)) sb.WriteString("}\n") return sb.String() } // Stats returns statistics for the Map. Just like other map // methods, this one is thread-safe. Yet it's an O(N) operation, // so it should be used only for diagnostics or debugging purposes. func (m *Map[K, V]) Stats() MapStats { m.initOnce.Do(m.init) stats := MapStats{ TotalGrowths: m.totalGrowths.Load(), TotalShrinks: m.totalShrinks.Load(), MinEntries: math.MaxInt32, } table := m.table.Load() stats.RootBuckets = len(table.buckets) stats.Counter = int(table.sumSize()) stats.CounterLen = len(table.size) for i := range table.buckets { nentries := 0 b := &table.buckets[i] stats.TotalBuckets++ for { nentriesLocal := 0 stats.Capacity += entriesPerMapBucket for i := 0; i < entriesPerMapBucket; i++ { if b.entries[i].Load() != nil { stats.Size++ nentriesLocal++ } } nentries += nentriesLocal if nentriesLocal == 0 { stats.EmptyBuckets++ } if next := b.next.Load(); next == nil { break } else { b = next } stats.TotalBuckets++ } if nentries < stats.MinEntries { stats.MinEntries = nentries } if nentries > stats.MaxEntries { stats.MaxEntries = nentries } } return stats } const ( // cacheLineSize is used in paddings to prevent false sharing; // 64B are used instead of 128B as a compromise between // memory footprint and performance; 128B usage may give ~30% // improvement on NUMA machines. cacheLineSize = 64 ) // nextPowOf2 computes the next highest power of 2 of 32-bit v. // Source: https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2 func nextPowOf2(v uint32) uint32 { if v == 0 { return 1 } v-- v |= v >> 1 v |= v >> 2 v |= v >> 4 v |= v >> 8 v |= v >> 16 v++ return v } func broadcast(b uint8) uint64 { return 0x101010101010101 * uint64(b) } func firstMarkedByteIndex(w uint64) int { return bits.TrailingZeros64(w) >> 3 } // SWAR byte search: may produce false positives, e.g. for 0x0100, // so make sure to double-check bytes found by this function. func markZeroBytes(w uint64) uint64 { return ((w - 0x0101010101010101) & (^w) & 0x8080808080808080) } func setByte(w uint64, b uint8, idx int) uint64 { shift := idx << 3 return (w &^ (0xff << shift)) | (uint64(b) << shift) }