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mihomo/common/xsync/map.go

927 lines
26 KiB
Go

package xsync
// copy and modified from https://github.com/puzpuzpuz/xsync/blob/v4.1.0/map.go
// which is licensed under Apache v2.
//
// mihomo modified:
// 1. parallel Map resize has been removed to decrease the memory using.
// 2. the zero Map is ready for use.
import (
"fmt"
"math"
"math/bits"
"strings"
"sync"
"sync/atomic"
"unsafe"
"github.com/metacubex/mihomo/common/maphash"
)
const (
// number of Map entries per bucket; 5 entries lead to size of 64B
// (one cache line) on 64-bit machines
entriesPerMapBucket = 5
// threshold fraction of table occupation to start a table shrinking
// when deleting the last entry in a bucket chain
mapShrinkFraction = 128
// map load factor to trigger a table resize during insertion;
// a map holds up to mapLoadFactor*entriesPerMapBucket*mapTableLen
// key-value pairs (this is a soft limit)
mapLoadFactor = 0.75
// minimal table size, i.e. number of buckets; thus, minimal map
// capacity can be calculated as entriesPerMapBucket*defaultMinMapTableLen
defaultMinMapTableLen = 32
// minimum counter stripes to use
minMapCounterLen = 8
// maximum counter stripes to use; stands for around 4KB of memory
maxMapCounterLen = 32
defaultMeta uint64 = 0x8080808080808080
metaMask uint64 = 0xffffffffff
defaultMetaMasked uint64 = defaultMeta & metaMask
emptyMetaSlot uint8 = 0x80
)
type mapResizeHint int
const (
mapGrowHint mapResizeHint = 0
mapShrinkHint mapResizeHint = 1
mapClearHint mapResizeHint = 2
)
type ComputeOp int
const (
// CancelOp signals to Compute to not do anything as a result
// of executing the lambda. If the entry was not present in
// the map, nothing happens, and if it was present, the
// returned value is ignored.
CancelOp ComputeOp = iota
// UpdateOp signals to Compute to update the entry to the
// value returned by the lambda, creating it if necessary.
UpdateOp
// DeleteOp signals to Compute to always delete the entry
// from the map.
DeleteOp
)
type loadOp int
const (
noLoadOp loadOp = iota
loadOrComputeOp
loadAndDeleteOp
)
// Map is like a Go map[K]V but is safe for concurrent
// use by multiple goroutines without additional locking or
// coordination. It follows the interface of sync.Map with
// a number of valuable extensions like Compute or Size.
//
// A Map must not be copied after first use.
//
// Map uses a modified version of Cache-Line Hash Table (CLHT)
// data structure: https://github.com/LPD-EPFL/CLHT
//
// CLHT is built around idea to organize the hash table in
// cache-line-sized buckets, so that on all modern CPUs update
// operations complete with at most one cache-line transfer.
// Also, Get operations involve no write to memory, as well as no
// mutexes or any other sort of locks. Due to this design, in all
// considered scenarios Map outperforms sync.Map.
//
// Map also borrows ideas from Java's j.u.c.ConcurrentHashMap
// (immutable K/V pair structs instead of atomic snapshots)
// and C++'s absl::flat_hash_map (meta memory and SWAR-based
// lookups).
type Map[K comparable, V any] struct {
initOnce sync.Once
totalGrowths atomic.Int64
totalShrinks atomic.Int64
resizing atomic.Bool // resize in progress flag
resizeMu sync.Mutex // only used along with resizeCond
resizeCond sync.Cond // used to wake up resize waiters (concurrent modifications)
table atomic.Pointer[mapTable[K, V]]
minTableLen int
growOnly bool
}
type mapTable[K comparable, V any] struct {
buckets []bucketPadded[K, V]
// striped counter for number of table entries;
// used to determine if a table shrinking is needed
// occupies min(buckets_memory/1024, 64KB) of memory
size []counterStripe
seed maphash.Seed
}
type counterStripe struct {
c int64
// Padding to prevent false sharing.
_ [cacheLineSize - 8]byte
}
// bucketPadded is a CL-sized map bucket holding up to
// entriesPerMapBucket entries.
type bucketPadded[K comparable, V any] struct {
//lint:ignore U1000 ensure each bucket takes two cache lines on both 32 and 64-bit archs
pad [cacheLineSize - unsafe.Sizeof(bucket[K, V]{})]byte
bucket[K, V]
}
type bucket[K comparable, V any] struct {
meta atomic.Uint64
entries [entriesPerMapBucket]atomic.Pointer[entry[K, V]] // *entry
next atomic.Pointer[bucketPadded[K, V]] // *bucketPadded
mu sync.Mutex
}
// entry is an immutable map entry.
type entry[K comparable, V any] struct {
key K
value V
}
// MapConfig defines configurable Map options.
type MapConfig struct {
sizeHint int
growOnly bool
}
// WithPresize configures new Map instance with capacity enough
// to hold sizeHint entries. The capacity is treated as the minimal
// capacity meaning that the underlying hash table will never shrink
// to a smaller capacity. If sizeHint is zero or negative, the value
// is ignored.
func WithPresize(sizeHint int) func(*MapConfig) {
return func(c *MapConfig) {
c.sizeHint = sizeHint
}
}
// WithGrowOnly configures new Map instance to be grow-only.
// This means that the underlying hash table grows in capacity when
// new keys are added, but does not shrink when keys are deleted.
// The only exception to this rule is the Clear method which
// shrinks the hash table back to the initial capacity.
func WithGrowOnly() func(*MapConfig) {
return func(c *MapConfig) {
c.growOnly = true
}
}
// NewMap creates a new Map instance configured with the given
// options.
func NewMap[K comparable, V any](options ...func(*MapConfig)) *Map[K, V] {
c := &MapConfig{}
for _, o := range options {
o(c)
}
m := &Map[K, V]{}
if c.sizeHint > defaultMinMapTableLen*entriesPerMapBucket {
tableLen := nextPowOf2(uint32((float64(c.sizeHint) / entriesPerMapBucket) / mapLoadFactor))
m.minTableLen = int(tableLen)
}
m.growOnly = c.growOnly
return m
}
func (m *Map[K, V]) init() {
if m.minTableLen == 0 {
m.minTableLen = defaultMinMapTableLen
}
m.resizeCond = *sync.NewCond(&m.resizeMu)
table := newMapTable[K, V](m.minTableLen)
m.minTableLen = len(table.buckets)
m.table.Store(table)
}
func newMapTable[K comparable, V any](minTableLen int) *mapTable[K, V] {
buckets := make([]bucketPadded[K, V], minTableLen)
for i := range buckets {
buckets[i].meta.Store(defaultMeta)
}
counterLen := minTableLen >> 10
if counterLen < minMapCounterLen {
counterLen = minMapCounterLen
} else if counterLen > maxMapCounterLen {
counterLen = maxMapCounterLen
}
counter := make([]counterStripe, counterLen)
t := &mapTable[K, V]{
buckets: buckets,
size: counter,
seed: maphash.MakeSeed(),
}
return t
}
// ToPlainMap returns a native map with a copy of xsync Map's
// contents. The copied xsync Map should not be modified while
// this call is made. If the copied Map is modified, the copying
// behavior is the same as in the Range method.
func ToPlainMap[K comparable, V any](m *Map[K, V]) map[K]V {
pm := make(map[K]V)
if m != nil {
m.Range(func(key K, value V) bool {
pm[key] = value
return true
})
}
return pm
}
// Load returns the value stored in the map for a key, or zero value
// of type V if no value is present.
// The ok result indicates whether value was found in the map.
func (m *Map[K, V]) Load(key K) (value V, ok bool) {
m.initOnce.Do(m.init)
table := m.table.Load()
hash := maphash.Comparable(table.seed, key)
h1 := h1(hash)
h2w := broadcast(h2(hash))
bidx := uint64(len(table.buckets)-1) & h1
b := &table.buckets[bidx]
for {
metaw := b.meta.Load()
markedw := markZeroBytes(metaw^h2w) & metaMask
for markedw != 0 {
idx := firstMarkedByteIndex(markedw)
e := b.entries[idx].Load()
if e != nil {
if e.key == key {
return e.value, true
}
}
markedw &= markedw - 1
}
b = b.next.Load()
if b == nil {
return
}
}
}
// Store sets the value for a key.
func (m *Map[K, V]) Store(key K, value V) {
m.doCompute(
key,
func(V, bool) (V, ComputeOp) {
return value, UpdateOp
},
noLoadOp,
false,
)
}
// LoadOrStore returns the existing value for the key if present.
// Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func (m *Map[K, V]) LoadOrStore(key K, value V) (actual V, loaded bool) {
return m.doCompute(
key,
func(oldValue V, loaded bool) (V, ComputeOp) {
if loaded {
return oldValue, CancelOp
}
return value, UpdateOp
},
loadOrComputeOp,
false,
)
}
// LoadAndStore returns the existing value for the key if present,
// while setting the new value for the key.
// It stores the new value and returns the existing one, if present.
// The loaded result is true if the existing value was loaded,
// false otherwise.
func (m *Map[K, V]) LoadAndStore(key K, value V) (actual V, loaded bool) {
return m.doCompute(
key,
func(V, bool) (V, ComputeOp) {
return value, UpdateOp
},
noLoadOp,
false,
)
}
// LoadOrCompute returns the existing value for the key if
// present. Otherwise, it tries to compute the value using the
// provided function and, if successful, stores and returns
// the computed value. The loaded result is true if the value was
// loaded, or false if computed. If valueFn returns true as the
// cancel value, the computation is cancelled and the zero value
// for type V is returned.
//
// This call locks a hash table bucket while the compute function
// is executed. It means that modifications on other entries in
// the bucket will be blocked until the valueFn executes. Consider
// this when the function includes long-running operations.
func (m *Map[K, V]) LoadOrCompute(
key K,
valueFn func() (newValue V, cancel bool),
) (value V, loaded bool) {
return m.doCompute(
key,
func(oldValue V, loaded bool) (V, ComputeOp) {
if loaded {
return oldValue, CancelOp
}
newValue, c := valueFn()
if !c {
return newValue, UpdateOp
}
return oldValue, CancelOp
},
loadOrComputeOp,
false,
)
}
// Compute either sets the computed new value for the key,
// deletes the value for the key, or does nothing, based on
// the returned [ComputeOp]. When the op returned by valueFn
// is [UpdateOp], the value is updated to the new value. If
// it is [DeleteOp], the entry is removed from the map
// altogether. And finally, if the op is [CancelOp] then the
// entry is left as-is. In other words, if it did not already
// exist, it is not created, and if it did exist, it is not
// updated. This is useful to synchronously execute some
// operation on the value without incurring the cost of
// updating the map every time. The ok result indicates
// whether the entry is present in the map after the compute
// operation. The actual result contains the value of the map
// if a corresponding entry is present, or the zero value
// otherwise. See the example for a few use cases.
//
// This call locks a hash table bucket while the compute function
// is executed. It means that modifications on other entries in
// the bucket will be blocked until the valueFn executes. Consider
// this when the function includes long-running operations.
func (m *Map[K, V]) Compute(
key K,
valueFn func(oldValue V, loaded bool) (newValue V, op ComputeOp),
) (actual V, ok bool) {
return m.doCompute(key, valueFn, noLoadOp, true)
}
// LoadAndDelete deletes the value for a key, returning the previous
// value if any. The loaded result reports whether the key was
// present.
func (m *Map[K, V]) LoadAndDelete(key K) (value V, loaded bool) {
return m.doCompute(
key,
func(value V, loaded bool) (V, ComputeOp) {
return value, DeleteOp
},
loadAndDeleteOp,
false,
)
}
// Delete deletes the value for a key.
func (m *Map[K, V]) Delete(key K) {
m.LoadAndDelete(key)
}
func (m *Map[K, V]) doCompute(
key K,
valueFn func(oldValue V, loaded bool) (V, ComputeOp),
loadOp loadOp,
computeOnly bool,
) (V, bool) {
m.initOnce.Do(m.init)
for {
compute_attempt:
var (
emptyb *bucketPadded[K, V]
emptyidx int
)
table := m.table.Load()
tableLen := len(table.buckets)
hash := maphash.Comparable(table.seed, key)
h1 := h1(hash)
h2 := h2(hash)
h2w := broadcast(h2)
bidx := uint64(len(table.buckets)-1) & h1
rootb := &table.buckets[bidx]
if loadOp != noLoadOp {
b := rootb
load:
for {
metaw := b.meta.Load()
markedw := markZeroBytes(metaw^h2w) & metaMask
for markedw != 0 {
idx := firstMarkedByteIndex(markedw)
e := b.entries[idx].Load()
if e != nil {
if e.key == key {
if loadOp == loadOrComputeOp {
return e.value, true
}
break load
}
}
markedw &= markedw - 1
}
b = b.next.Load()
if b == nil {
if loadOp == loadAndDeleteOp {
return *new(V), false
}
break load
}
}
}
rootb.mu.Lock()
// The following two checks must go in reverse to what's
// in the resize method.
if m.resizeInProgress() {
// Resize is in progress. Wait, then go for another attempt.
rootb.mu.Unlock()
m.waitForResize()
goto compute_attempt
}
if m.newerTableExists(table) {
// Someone resized the table. Go for another attempt.
rootb.mu.Unlock()
goto compute_attempt
}
b := rootb
for {
metaw := b.meta.Load()
markedw := markZeroBytes(metaw^h2w) & metaMask
for markedw != 0 {
idx := firstMarkedByteIndex(markedw)
e := b.entries[idx].Load()
if e != nil {
if e.key == key {
// In-place update/delete.
// We get a copy of the value via an interface{} on each call,
// thus the live value pointers are unique. Otherwise atomic
// snapshot won't be correct in case of multiple Store calls
// using the same value.
oldv := e.value
newv, op := valueFn(oldv, true)
switch op {
case DeleteOp:
// Deletion.
// First we update the hash, then the entry.
newmetaw := setByte(metaw, emptyMetaSlot, idx)
b.meta.Store(newmetaw)
b.entries[idx].Store(nil)
rootb.mu.Unlock()
table.addSize(bidx, -1)
// Might need to shrink the table if we left bucket empty.
if newmetaw == defaultMeta {
m.resize(table, mapShrinkHint)
}
return oldv, !computeOnly
case UpdateOp:
newe := new(entry[K, V])
newe.key = key
newe.value = newv
b.entries[idx].Store(newe)
case CancelOp:
newv = oldv
}
rootb.mu.Unlock()
if computeOnly {
// Compute expects the new value to be returned.
return newv, true
}
// LoadAndStore expects the old value to be returned.
return oldv, true
}
}
markedw &= markedw - 1
}
if emptyb == nil {
// Search for empty entries (up to 5 per bucket).
emptyw := metaw & defaultMetaMasked
if emptyw != 0 {
idx := firstMarkedByteIndex(emptyw)
emptyb = b
emptyidx = idx
}
}
if b.next.Load() == nil {
if emptyb != nil {
// Insertion into an existing bucket.
var zeroV V
newValue, op := valueFn(zeroV, false)
switch op {
case DeleteOp, CancelOp:
rootb.mu.Unlock()
return zeroV, false
default:
newe := new(entry[K, V])
newe.key = key
newe.value = newValue
// First we update meta, then the entry.
emptyb.meta.Store(setByte(emptyb.meta.Load(), h2, emptyidx))
emptyb.entries[emptyidx].Store(newe)
rootb.mu.Unlock()
table.addSize(bidx, 1)
return newValue, computeOnly
}
}
growThreshold := float64(tableLen) * entriesPerMapBucket * mapLoadFactor
if table.sumSize() > int64(growThreshold) {
// Need to grow the table. Then go for another attempt.
rootb.mu.Unlock()
m.resize(table, mapGrowHint)
goto compute_attempt
}
// Insertion into a new bucket.
var zeroV V
newValue, op := valueFn(zeroV, false)
switch op {
case DeleteOp, CancelOp:
rootb.mu.Unlock()
return newValue, false
default:
// Create and append a bucket.
newb := new(bucketPadded[K, V])
newb.meta.Store(setByte(defaultMeta, h2, 0))
newe := new(entry[K, V])
newe.key = key
newe.value = newValue
newb.entries[0].Store(newe)
b.next.Store(newb)
rootb.mu.Unlock()
table.addSize(bidx, 1)
return newValue, computeOnly
}
}
b = b.next.Load()
}
}
}
func (m *Map[K, V]) newerTableExists(table *mapTable[K, V]) bool {
return table != m.table.Load()
}
func (m *Map[K, V]) resizeInProgress() bool {
return m.resizing.Load()
}
func (m *Map[K, V]) waitForResize() {
m.resizeMu.Lock()
for m.resizeInProgress() {
m.resizeCond.Wait()
}
m.resizeMu.Unlock()
}
func (m *Map[K, V]) resize(knownTable *mapTable[K, V], hint mapResizeHint) {
knownTableLen := len(knownTable.buckets)
// Fast path for shrink attempts.
if hint == mapShrinkHint {
if m.growOnly ||
m.minTableLen == knownTableLen ||
knownTable.sumSize() > int64((knownTableLen*entriesPerMapBucket)/mapShrinkFraction) {
return
}
}
// Slow path.
if !m.resizing.CompareAndSwap(false, true) {
// Someone else started resize. Wait for it to finish.
m.waitForResize()
return
}
var newTable *mapTable[K, V]
table := m.table.Load()
tableLen := len(table.buckets)
switch hint {
case mapGrowHint:
// Grow the table with factor of 2.
m.totalGrowths.Add(1)
newTable = newMapTable[K, V](tableLen << 1)
case mapShrinkHint:
shrinkThreshold := int64((tableLen * entriesPerMapBucket) / mapShrinkFraction)
if tableLen > m.minTableLen && table.sumSize() <= shrinkThreshold {
// Shrink the table with factor of 2.
m.totalShrinks.Add(1)
newTable = newMapTable[K, V](tableLen >> 1)
} else {
// No need to shrink. Wake up all waiters and give up.
m.resizeMu.Lock()
m.resizing.Store(false)
m.resizeCond.Broadcast()
m.resizeMu.Unlock()
return
}
case mapClearHint:
newTable = newMapTable[K, V](m.minTableLen)
default:
panic(fmt.Sprintf("unexpected resize hint: %d", hint))
}
// Copy the data only if we're not clearing the map.
if hint != mapClearHint {
for i := 0; i < tableLen; i++ {
copied := copyBucket(&table.buckets[i], newTable)
newTable.addSizePlain(uint64(i), copied)
}
}
// Publish the new table and wake up all waiters.
m.table.Store(newTable)
m.resizeMu.Lock()
m.resizing.Store(false)
m.resizeCond.Broadcast()
m.resizeMu.Unlock()
}
func copyBucket[K comparable, V any](
b *bucketPadded[K, V],
destTable *mapTable[K, V],
) (copied int) {
rootb := b
rootb.mu.Lock()
for {
for i := 0; i < entriesPerMapBucket; i++ {
if e := b.entries[i].Load(); e != nil {
hash := maphash.Comparable(destTable.seed, e.key)
bidx := uint64(len(destTable.buckets)-1) & h1(hash)
destb := &destTable.buckets[bidx]
appendToBucket(h2(hash), b.entries[i].Load(), destb)
copied++
}
}
if next := b.next.Load(); next == nil {
rootb.mu.Unlock()
return
} else {
b = next
}
}
}
// Range calls f sequentially for each key and value present in the
// map. If f returns false, range stops the iteration.
//
// Range does not necessarily correspond to any consistent snapshot
// of the Map's contents: no key will be visited more than once, but
// if the value for any key is stored or deleted concurrently, Range
// may reflect any mapping for that key from any point during the
// Range call.
//
// It is safe to modify the map while iterating it, including entry
// creation, modification and deletion. However, the concurrent
// modification rule apply, i.e. the changes may be not reflected
// in the subsequently iterated entries.
func (m *Map[K, V]) Range(f func(key K, value V) bool) {
m.initOnce.Do(m.init)
// Pre-allocate array big enough to fit entries for most hash tables.
bentries := make([]*entry[K, V], 0, 16*entriesPerMapBucket)
table := m.table.Load()
for i := range table.buckets {
rootb := &table.buckets[i]
b := rootb
// Prevent concurrent modifications and copy all entries into
// the intermediate slice.
rootb.mu.Lock()
for {
for i := 0; i < entriesPerMapBucket; i++ {
if entry := b.entries[i].Load(); entry != nil {
bentries = append(bentries, entry)
}
}
if next := b.next.Load(); next == nil {
rootb.mu.Unlock()
break
} else {
b = next
}
}
// Call the function for all copied entries.
for j, e := range bentries {
if !f(e.key, e.value) {
return
}
// Remove the reference to avoid preventing the copied
// entries from being GCed until this method finishes.
bentries[j] = nil
}
bentries = bentries[:0]
}
}
// Clear deletes all keys and values currently stored in the map.
func (m *Map[K, V]) Clear() {
m.initOnce.Do(m.init)
m.resize(m.table.Load(), mapClearHint)
}
// Size returns current size of the map.
func (m *Map[K, V]) Size() int {
m.initOnce.Do(m.init)
return int(m.table.Load().sumSize())
}
func appendToBucket[K comparable, V any](h2 uint8, e *entry[K, V], b *bucketPadded[K, V]) {
for {
for i := 0; i < entriesPerMapBucket; i++ {
if b.entries[i].Load() == nil {
b.meta.Store(setByte(b.meta.Load(), h2, i))
b.entries[i].Store(e)
return
}
}
if next := b.next.Load(); next == nil {
newb := new(bucketPadded[K, V])
newb.meta.Store(setByte(defaultMeta, h2, 0))
newb.entries[0].Store(e)
b.next.Store(newb)
return
} else {
b = next
}
}
}
func (table *mapTable[K, V]) addSize(bucketIdx uint64, delta int) {
cidx := uint64(len(table.size)-1) & bucketIdx
atomic.AddInt64(&table.size[cidx].c, int64(delta))
}
func (table *mapTable[K, V]) addSizePlain(bucketIdx uint64, delta int) {
cidx := uint64(len(table.size)-1) & bucketIdx
table.size[cidx].c += int64(delta)
}
func (table *mapTable[K, V]) sumSize() int64 {
sum := int64(0)
for i := range table.size {
sum += atomic.LoadInt64(&table.size[i].c)
}
return sum
}
func h1(h uint64) uint64 {
return h >> 7
}
func h2(h uint64) uint8 {
return uint8(h & 0x7f)
}
// MapStats is Map statistics.
//
// Warning: map statistics are intented to be used for diagnostic
// purposes, not for production code. This means that breaking changes
// may be introduced into this struct even between minor releases.
type MapStats struct {
// RootBuckets is the number of root buckets in the hash table.
// Each bucket holds a few entries.
RootBuckets int
// TotalBuckets is the total number of buckets in the hash table,
// including root and their chained buckets. Each bucket holds
// a few entries.
TotalBuckets int
// EmptyBuckets is the number of buckets that hold no entries.
EmptyBuckets int
// Capacity is the Map capacity, i.e. the total number of
// entries that all buckets can physically hold. This number
// does not consider the load factor.
Capacity int
// Size is the exact number of entries stored in the map.
Size int
// Counter is the number of entries stored in the map according
// to the internal atomic counter. In case of concurrent map
// modifications this number may be different from Size.
Counter int
// CounterLen is the number of internal atomic counter stripes.
// This number may grow with the map capacity to improve
// multithreaded scalability.
CounterLen int
// MinEntries is the minimum number of entries per a chain of
// buckets, i.e. a root bucket and its chained buckets.
MinEntries int
// MinEntries is the maximum number of entries per a chain of
// buckets, i.e. a root bucket and its chained buckets.
MaxEntries int
// TotalGrowths is the number of times the hash table grew.
TotalGrowths int64
// TotalGrowths is the number of times the hash table shrinked.
TotalShrinks int64
}
// ToString returns string representation of map stats.
func (s *MapStats) ToString() string {
var sb strings.Builder
sb.WriteString("MapStats{\n")
sb.WriteString(fmt.Sprintf("RootBuckets: %d\n", s.RootBuckets))
sb.WriteString(fmt.Sprintf("TotalBuckets: %d\n", s.TotalBuckets))
sb.WriteString(fmt.Sprintf("EmptyBuckets: %d\n", s.EmptyBuckets))
sb.WriteString(fmt.Sprintf("Capacity: %d\n", s.Capacity))
sb.WriteString(fmt.Sprintf("Size: %d\n", s.Size))
sb.WriteString(fmt.Sprintf("Counter: %d\n", s.Counter))
sb.WriteString(fmt.Sprintf("CounterLen: %d\n", s.CounterLen))
sb.WriteString(fmt.Sprintf("MinEntries: %d\n", s.MinEntries))
sb.WriteString(fmt.Sprintf("MaxEntries: %d\n", s.MaxEntries))
sb.WriteString(fmt.Sprintf("TotalGrowths: %d\n", s.TotalGrowths))
sb.WriteString(fmt.Sprintf("TotalShrinks: %d\n", s.TotalShrinks))
sb.WriteString("}\n")
return sb.String()
}
// Stats returns statistics for the Map. Just like other map
// methods, this one is thread-safe. Yet it's an O(N) operation,
// so it should be used only for diagnostics or debugging purposes.
func (m *Map[K, V]) Stats() MapStats {
m.initOnce.Do(m.init)
stats := MapStats{
TotalGrowths: m.totalGrowths.Load(),
TotalShrinks: m.totalShrinks.Load(),
MinEntries: math.MaxInt32,
}
table := m.table.Load()
stats.RootBuckets = len(table.buckets)
stats.Counter = int(table.sumSize())
stats.CounterLen = len(table.size)
for i := range table.buckets {
nentries := 0
b := &table.buckets[i]
stats.TotalBuckets++
for {
nentriesLocal := 0
stats.Capacity += entriesPerMapBucket
for i := 0; i < entriesPerMapBucket; i++ {
if b.entries[i].Load() != nil {
stats.Size++
nentriesLocal++
}
}
nentries += nentriesLocal
if nentriesLocal == 0 {
stats.EmptyBuckets++
}
if next := b.next.Load(); next == nil {
break
} else {
b = next
}
stats.TotalBuckets++
}
if nentries < stats.MinEntries {
stats.MinEntries = nentries
}
if nentries > stats.MaxEntries {
stats.MaxEntries = nentries
}
}
return stats
}
const (
// cacheLineSize is used in paddings to prevent false sharing;
// 64B are used instead of 128B as a compromise between
// memory footprint and performance; 128B usage may give ~30%
// improvement on NUMA machines.
cacheLineSize = 64
)
// nextPowOf2 computes the next highest power of 2 of 32-bit v.
// Source: https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
func nextPowOf2(v uint32) uint32 {
if v == 0 {
return 1
}
v--
v |= v >> 1
v |= v >> 2
v |= v >> 4
v |= v >> 8
v |= v >> 16
v++
return v
}
func broadcast(b uint8) uint64 {
return 0x101010101010101 * uint64(b)
}
func firstMarkedByteIndex(w uint64) int {
return bits.TrailingZeros64(w) >> 3
}
// SWAR byte search: may produce false positives, e.g. for 0x0100,
// so make sure to double-check bytes found by this function.
func markZeroBytes(w uint64) uint64 {
return ((w - 0x0101010101010101) & (^w) & 0x8080808080808080)
}
func setByte(w uint64, b uint8, idx int) uint64 {
shift := idx << 3
return (w &^ (0xff << shift)) | (uint64(b) << shift)
}