fix: User selection incositent with active view_layer

This commit is contained in:
Swann Martinez
2020-02-25 16:35:26 +01:00
parent 26cec517c0
commit 0a52b3cf80
2 changed files with 5 additions and 3 deletions

View File

@ -104,8 +104,8 @@ def get_armature_edition_context(armature):
return override
def get_selected_objects(scene):
return [obj.uuid for obj in scene.objects if obj.select_get()]
def get_selected_objects(scene, active_view_layer):
return [obj.uuid for obj in scene.objects if obj.select_get(view_layer=active_view_layer)]
def load_dict(src_dict, target):