feat: color support for serialisation

This commit is contained in:
Swann Martinez
2019-07-12 11:38:23 +02:00
parent cc12defa51
commit 1bfc460a12
8 changed files with 26 additions and 9 deletions

View File

@ -15,7 +15,8 @@ BPY_TYPES = {'Image': 'images', 'Texture': 'textures', 'Material': 'materials',
'Scene': 'scenes', 'Light': 'lights', 'SunLight': 'lights', 'SpotLight': 'lights', 'AreaLight': 'lights', 'PointLight': 'lights', 'Camera': 'cameras', 'Action': 'actions', 'Armature': 'armatures'}
logger = logging.getLogger(__name__)
logging.basicConfig(level=logging.DEBUG)
logger.setLevel(logging.ERROR)
# UTILITY FUNCTIONS
@ -152,7 +153,6 @@ def load_client(client=None, data=None):
if client and data:
if net_settings.enable_presence:
draw.renderer.draw_client(data)
draw.renderer.draw_client_selected_objects(data)
@ -597,8 +597,6 @@ def load_light(target=None, data=None, create=False, type=None):
target.id = data['id']
# Tmp color fix
# setattr(target,"color",data['color']['owner'])
except Exception as e:
logger.error("light loading error: {}".format(e))