feat: skip external updates
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@ -952,7 +952,11 @@ def depsgraph_evaluation(scene):
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update_external_dependencies()
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is_internal = [u for u in dependency_updates if u.is_updated_geometry or u.is_updated_shading or u.is_updated_transform]
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# NOTE: maybe we don't need to check each update but only the first
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if not is_internal:
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return
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for update in reversed(dependency_updates):
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# Is the object tracked ?
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if update.id.uuid:
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