fix: presence errors whithout 3d viewports
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@ -31,7 +31,7 @@ def view3d_find():
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def refresh_3d_view():
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def refresh_3d_view():
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area, region, rv3d = view3d_find()
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area, region, rv3d = view3d_find()
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if area and region and rv3d:
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area.tag_redraw()
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area.tag_redraw()
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@ -66,6 +66,7 @@ def get_client_cam_points():
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v4 = [0, 0, 0]
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v4 = [0, 0, 0]
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v5 = [0, 0, 0]
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v5 = [0, 0, 0]
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v6 = [0, 0, 0]
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v6 = [0, 0, 0]
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v7 = [0, 0, 0]
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if area and region and rv3d:
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if area and region and rv3d:
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width = region.width
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width = region.width
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@ -114,6 +115,7 @@ class User():
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current_coords = get_client_cam_points()
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current_coords = get_client_cam_points()
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area, region, rv3d = view3d_find()
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area, region, rv3d = view3d_find()
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if area and region and rv3d:
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current_coords = list(get_client_cam_points())
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current_coords = list(get_client_cam_points())
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if current_coords and self.location != current_coords:
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if current_coords and self.location != current_coords:
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self.location = current_coords
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self.location = current_coords
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