feat: material image texture dependency handling
fix: material dump memory overflow
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@ -74,7 +74,7 @@ class BlMaterial(BlDatablock):
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data = utils.dump_datablock(pointer, 2)
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data = utils.dump_datablock(pointer, 2)
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if pointer.use_nodes:
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if pointer.use_nodes:
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utils.dump_datablock_attibutes(
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utils.dump_datablock_attibutes(
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pointer.node_tree, ["nodes", "links"], 5, data['node_tree'])
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pointer.node_tree, ["nodes", "links"], 3, data['node_tree'])
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elif pointer.is_grease_pencil:
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elif pointer.is_grease_pencil:
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utils.dump_datablock_attibutes(pointer, ["grease_pencil"], 3, data)
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utils.dump_datablock_attibutes(pointer, ["grease_pencil"], 3, data)
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return data
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return data
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@ -88,6 +88,16 @@ class BlMaterial(BlDatablock):
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return (self.bl_diff() or
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return (self.bl_diff() or
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len(diff_rev.keys()) > 1)
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len(diff_rev.keys()) > 1)
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def resolve_dependencies(self):
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deps = []
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if self.pointer.use_nodes:
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for node in self.pointer.node_tree.nodes:
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if node.type == 'TEX_IMAGE':
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deps.append(node.image)
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return deps
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bl_id = "materials"
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bl_id = "materials"
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bl_class = bpy.types.Material
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bl_class = bpy.types.Material
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Submodule libs/replication updated: 86fb767510...2be0c0d1fc
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