feat(rcf): uuid test
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56
operators.py
56
operators.py
@ -15,6 +15,7 @@ import gpu
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import mathutils
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from bpy_extras import view3d_utils
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from gpu_extras.batch import batch_for_shader
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from uuid import uuid4
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from . import client, ui, draw, helpers
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from .libs import umsgpack
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@ -86,21 +87,28 @@ def update_selected_object(context):
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username = bpy.context.scene.session_settings.username
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client_key = "Client/{}".format(username)
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client_data = client_instance.get(client_key)
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client_data = client_instance.get(client_key)
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selected_objects = helpers.get_selected_objects(context.scene)
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# Active object bounding box
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if len(selected_objects) > 0:
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for obj in context.selected_objects:
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if obj.name not in client_data[0][1]['active_objects']:
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client_data[0][1]['active_objects'] = selected_objects
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client_instance.set(client_key,client_data[0][1])
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break
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elif client_data[0][1]['active_objects']:
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client_data[0][1]['active_objects'] = []
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client_instance.set(client_key,client_data[0][1])
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# for update in local_updates:
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# client_instance.get('')
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# if session.active_object is not context.selected_objects[0] or session.active_object.is_evaluated:
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# session.active_object = context.selected_objects[0]
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# key = "net/objects/{}".format(client_instance.id.decode())
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@ -131,6 +139,7 @@ def init_datablocks():
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for datatype in SUPPORTED_TYPES:
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for item in getattr(bpy.data, helpers.CORRESPONDANCE[datatype]):
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item.uuid = str(uuid4())
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key = "{}/{}".format(datatype, item.name)
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print(key)
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client_instance.set(key)
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@ -461,24 +470,36 @@ def depsgraph_update(scene):
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if client_instance and client_instance.agent.is_alive():
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updates = bpy.context.depsgraph.updates
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username = bpy.context.scene.session_settings.username
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update_selected_object(bpy.context)
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if is_dirty(updates):
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for update in ordered(updates):
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if update[2] == "Master Collection":
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pass
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elif update[1] in SUPPORTED_TYPES:
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client_instance.set("{}/{}".format(update[1], update[2]))
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# if hasattr(bpy.context, 'selected_objects'):
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selected_objects = helpers.get_selected_objects(scene)
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if len(selected_objects) > 0:
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for updated_data in updates:
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if updated_data.id.name in selected_objects:
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if updated_data.is_updated_transform or updated_data.is_updated_geometry:
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client_instance.set(
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"{}/{}".format(updated_data.id.bl_rna.name, updated_data.id.name))
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for update in updates:
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update_key = "{}/{}".format(update.id.bl_rna.name, update.id.name)
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remote_update = client_instance.get(update_key)
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if remote_update and remote_update[0][1]["uuid"] == update.id.uuid:
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print("{} sending update".format(username))
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client_instance.set(
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"{}/{}".format(update.id.bl_rna.name, update.id.name))
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else:
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print("{} applying update".format(username))
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# if is_dirty(updates):
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# for update in ordered(updates):
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# if update[2] == "Master Collection":
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# pass
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# elif update[1] in SUPPORTED_TYPES:
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# client_instance.set("{}/{}".format(update[1], update[2]))
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# if hasattr(bpy.context, 'selected_objects'):
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# selected_objects = helpers.get_selected_objects(scene)
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# if len(selected_objects) > 0:
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# for updated_data in updates:
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# if updated_data.id.name in selected_objects:
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# if updated_data.is_updated_transform or updated_data.is_updated_geometry:
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# client_instance.set(
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# "{}/{}".format(updated_data.id.bl_rna.name, updated_data.id.name))
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def register():
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@ -486,6 +507,7 @@ def register():
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for cls in classes:
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register_class(cls)
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bpy.types.ID.is_dirty = bpy.props.BoolProperty(default=False)
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bpy.types.ID.uuid = bpy.props.StringProperty(default="None")
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bpy.types.Scene.session_settings = bpy.props.PointerProperty(
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type=session_settings)
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bpy.app.handlers.depsgraph_update_post.append(depsgraph_update)
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