feat: apply operator ground work

This commit is contained in:
Swann Martinez
2019-08-09 18:14:32 +02:00
parent d055468a8d
commit d0e1929930
3 changed files with 27 additions and 2 deletions

7
ui.py
View File

@ -1,5 +1,6 @@
import bpy
from . import operators
from .libs.replication.constants import *
ICONS = {'Image': 'IMAGE_DATA', 'Curve':'CURVE_DATA', 'Client':'SOLO_ON','Collection': 'FILE_FOLDER', 'Mesh': 'MESH_DATA', 'Object': 'OBJECT_DATA', 'Material': 'MATERIAL_DATA',
@ -236,7 +237,11 @@ class SESSION_PT_outliner(bpy.types.Panel):
detail_item_box.label(text="",icon=item.icon)
detail_item_box.label(text="{} ".format(name))
detail_item_box.label(text="{} ".format(item.owner))
detail_item_box.label(text="{} ".format(PROP_STATES[item.state]))
if item.state == FETCHED:
detail_item_box.operator("session.apply", text=PROP_STATES[item.state]).target = item.uuid
else:
detail_item_box.label(text="{} ".format(PROP_STATES[item.state]))
# right_icon = "DECORATE_UNLOCKED"