refactor: started to rewrite presence

fix: weird bounding boxes on various objects types

Related to #55
This commit is contained in:
Swann
2020-10-05 18:34:41 +02:00
parent efbb9e7096
commit d7b2c7e2f6
5 changed files with 188 additions and 162 deletions

View File

@ -476,25 +476,25 @@ class SessionProps(bpy.types.PropertyGroup):
name="Presence overlay",
description='Enable overlay drawing module',
default=True,
update=presence.update_presence
# update=presence.update_presence
)
presence_show_selected: bpy.props.BoolProperty(
name="Show selected objects",
description='Enable selection overlay ',
default=True,
update=presence.update_overlay_settings
# update=presence.update_overlay_settings
)
presence_show_user: bpy.props.BoolProperty(
name="Show users",
description='Enable user overlay ',
default=True,
update=presence.update_overlay_settings
# update=presence.update_overlay_settings
)
presence_show_far_user: bpy.props.BoolProperty(
name="Show users on different scenes",
description="Show user on different scenes",
default=False,
update=presence.update_overlay_settings
# update=presence.update_overlay_settings
)
filter_owned: bpy.props.BoolProperty(
name="filter_owned",