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game/client/c_te_projecteddecal.cpp
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182
game/client/c_te_projecteddecal.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//===========================================================================//
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#include "cbase.h"
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#include "c_basetempentity.h"
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#include "iefx.h"
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#include "engine/IStaticPropMgr.h"
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#include "tier1/KeyValues.h"
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#include "toolframework_client.h"
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#include "tier0/vprof.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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// UNDONE: Get rid of this?
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#define FDECAL_PERMANENT 0x01
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//-----------------------------------------------------------------------------
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// Purpose: Projected Decal TE
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//-----------------------------------------------------------------------------
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class C_TEProjectedDecal : public C_BaseTempEntity
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{
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public:
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DECLARE_CLASS( C_TEProjectedDecal, C_BaseTempEntity );
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DECLARE_CLIENTCLASS();
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C_TEProjectedDecal( void );
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virtual ~C_TEProjectedDecal( void );
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virtual void PostDataUpdate( DataUpdateType_t updateType );
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virtual void Precache( void );
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public:
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Vector m_vecOrigin;
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QAngle m_angRotation;
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float m_flDistance;
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int m_nIndex;
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};
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//-----------------------------------------------------------------------------
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// Networking
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//-----------------------------------------------------------------------------
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IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEProjectedDecal, DT_TEProjectedDecal, CTEProjectedDecal)
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RecvPropVector( RECVINFO(m_vecOrigin)),
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RecvPropQAngles( RECVINFO( m_angRotation )),
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RecvPropFloat( RECVINFO(m_flDistance)),
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RecvPropInt( RECVINFO(m_nIndex)),
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TEProjectedDecal::C_TEProjectedDecal( void )
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{
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m_vecOrigin.Init();
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m_angRotation.Init();
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m_flDistance = 0.0f;
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m_nIndex = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TEProjectedDecal::~C_TEProjectedDecal( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void C_TEProjectedDecal::Precache( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Recording
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//-----------------------------------------------------------------------------
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static inline void RecordProjectDecal( const Vector &pos, const QAngle &angles,
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float flDistance, int index )
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{
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if ( !ToolsEnabled() )
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return;
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if ( clienttools->IsInRecordingMode() )
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{
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KeyValues *msg = new KeyValues( "TempEntity" );
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msg->SetInt( "te", TE_PROJECT_DECAL );
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msg->SetString( "name", "TE_ProjectDecal" );
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msg->SetFloat( "time", gpGlobals->curtime );
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msg->SetFloat( "originx", pos.x );
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msg->SetFloat( "originy", pos.y );
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msg->SetFloat( "originz", pos.z );
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msg->SetFloat( "anglesx", angles.x );
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msg->SetFloat( "anglesy", angles.y );
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msg->SetFloat( "anglesz", angles.z );
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msg->SetFloat( "distance", flDistance );
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msg->SetString( "decalname", effects->Draw_DecalNameFromIndex( index ) );
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ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
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msg->deleteThis();
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}
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}
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void TE_ProjectDecal( IRecipientFilter& filter, float delay,
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const Vector* pos, const QAngle *angles, float distance, int index )
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{
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RecordProjectDecal( *pos, *angles, distance, index );
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trace_t tr;
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Vector fwd;
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AngleVectors( *angles, &fwd );
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Vector endpos;
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VectorMA( *pos, distance, fwd, endpos );
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CTraceFilterHitAll traceFilter;
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UTIL_TraceLine( *pos, endpos, MASK_ALL, &traceFilter, &tr );
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if ( tr.fraction == 1.0f )
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{
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return;
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}
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C_BaseEntity* ent = tr.m_pEnt;
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Assert( ent );
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int hitbox = tr.hitbox;
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if ( tr.hitbox != 0 )
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{
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staticpropmgr->AddDecalToStaticProp( *pos, endpos, hitbox - 1, index, false, tr );
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}
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else
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{
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// Only decal the world + brush models
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ent->AddDecal( *pos, endpos, endpos, hitbox,
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index, false, tr );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void C_TEProjectedDecal::PostDataUpdate( DataUpdateType_t updateType )
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{
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VPROF( "C_TEProjectedDecal::PostDataUpdate" );
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CBroadcastRecipientFilter filter;
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TE_ProjectDecal( filter, 0.0f, &m_vecOrigin, &m_angRotation, m_flDistance, m_nIndex );
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}
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//-----------------------------------------------------------------------------
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// Playback
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//-----------------------------------------------------------------------------
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void TE_ProjectDecal( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
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{
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Vector vecOrigin;
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QAngle angles;
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vecOrigin.x = pKeyValues->GetFloat( "originx" );
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vecOrigin.y = pKeyValues->GetFloat( "originy" );
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vecOrigin.z = pKeyValues->GetFloat( "originz" );
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angles.x = pKeyValues->GetFloat( "anglesx" );
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angles.y = pKeyValues->GetFloat( "anglesy" );
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angles.z = pKeyValues->GetFloat( "anglesz" );
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float flDistance = pKeyValues->GetFloat( "distance" );
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const char *pDecalName = pKeyValues->GetString( "decalname" );
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TE_ProjectDecal( filter, 0.0f, &vecOrigin, &angles, flDistance, effects->Draw_DecalIndexFromName( (char*)pDecalName ) );
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}
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