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game/server/NavUI/NavMenu.cpp
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48
game/server/NavUI/NavMenu.cpp
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//--------------------------------------------------------------------------------------------------------
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//========= Copyright Valve Corporation, All rights reserved. ============//
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#include "cbase.h"
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#ifdef SERVER_USES_VGUI
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#include <filesystem.h>
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#include "NavMenu.h"
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#include "vgui_controls/MenuItem.h"
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#endif // SERVER_USES_VGUI
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#ifdef SERVER_USES_VGUI
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using namespace vgui;
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//--------------------------------------------------------------------------------------------------------
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NavMenu::NavMenu( Panel *parent, const char *panelName ) : Menu( parent, panelName )
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{
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}
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//--------------------------------------------------------------------------------------------------------
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bool NavMenu::LoadFromFile( const char * fileName) // load menu from KeyValues
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{
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KeyValues * kv = new KeyValues(fileName);
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if ( !kv->LoadFromFile( filesystem, fileName, "GAME" ) )
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return false;
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bool ret = false;//LoadFromKeyValues( kv );
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kv->deleteThis();
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return ret;
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}
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//--------------------------------------------------------------------------------------------------------
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NavMenu::~NavMenu()
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{
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}
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#endif // SERVER_USES_VGUI
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//--------------------------------------------------------------------------------------------------------
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