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game/server/NavUI/NavMenu.h
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30
game/server/NavUI/NavMenu.h
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//--------------------------------------------------------------------------------------------------------
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//========= Copyright Valve Corporation, All rights reserved. ============//
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#ifndef NAV_MENU_H
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#define NAV_MENU_H
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#ifdef SERVER_USES_VGUI
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#include <vgui_controls/Menu.h>
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#include <game/client/iviewport.h>
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#include <filesystem.h>
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#include "utlstack.h"
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#include "utlvector.h"
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#include <KeyValues.h>
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class NavMenu : public vgui::Menu
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{
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private:
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DECLARE_CLASS_SIMPLE( NavMenu, vgui::Menu );
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public:
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NavMenu( vgui::Panel *parent, const char *panelName );
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~NavMenu();
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bool LoadFromFile( const char * fileName ); // load menu from file (via KeyValues)
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};
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#endif // SERVER_USES_VGUI
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#endif // NAV_MENU_H
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