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game/server/NavUI/SelectionTool.h
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48
game/server/NavUI/SelectionTool.h
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//--------------------------------------------------------------------------------------------------------
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//========= Copyright Valve Corporation, All rights reserved. ============//
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#ifndef SELECTIONTOOL_H
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#define SELECTIONTOOL_H
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#ifdef SERVER_USES_VGUI
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#include "NavUI.h"
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#include "nav.h"
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//--------------------------------------------------------------------------------------------------------
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class SelectionToolPanel : public CNavUIToolPanel
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{
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DECLARE_CLASS_SIMPLE( SelectionToolPanel, CNavUIToolPanel );
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public:
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SelectionToolPanel( vgui::Panel *parent, const char *toolName );
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virtual void Init( void );
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virtual void Shutdown( void );
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virtual void PerformLayout( void );
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virtual void OnCommand( const char *command );
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virtual void StartLeftClickAction( const char *actionName );
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virtual void FinishLeftClickAction( const char *actionName );
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virtual void StartRightClickAction( const char *actionName );
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virtual void OnCursorMoved( int x, int y );
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virtual bool IsFloodSelectable( CNavArea *area );
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protected:
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void FloodSelect( void );
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CNavArea *m_floodStartArea;
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enum DragSelectType
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{
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DRAG_NONE,
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DRAG_SELECT,
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DRAG_UNSELECT
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};
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DragSelectType m_dragType;
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};
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#endif // SERVER_USES_VGUI
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#endif // SELECTIONTOOL_H
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