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hammer/HammerScene.h
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24
hammer/HammerScene.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef HAMMERSCENE_H
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#define HAMMERSCENE_H
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#ifdef _WIN32
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#pragma once
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#endif
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class CChoreoScene;
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// Load the specified vcd file.
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CChoreoScene* HammerLoadScene( const char *pFilename );
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// Load the VCD file and get the first sound in it.
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bool GetFirstSoundInScene( const char *pSceneFilename, char *pSoundName, int soundNameLen );
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#endif // HAMMERSCENE_H
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