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hammer/strdlg.cpp
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83
hammer/strdlg.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// StrDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "hammer.h"
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#include "StrDlg.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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/////////////////////////////////////////////////////////////////////////////
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// CStrDlg dialog
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CStrDlg::CStrDlg(DWORD dwFlags, LPCTSTR pszString, LPCTSTR pszPrompt,
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LPCTSTR pszTitle)
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: CDialog(CStrDlg::IDD, NULL)
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{
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//{{AFX_DATA_INIT(CStrDlg)
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m_string = _T("");
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//}}AFX_DATA_INIT
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iRangeLow = 0;
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iRangeHigh = 10;
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iIncrement = 1;
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this->dwFlags = dwFlags;
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m_string = pszString;
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m_strPrompt = pszPrompt;
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m_strTitle = pszTitle;
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}
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void CStrDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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DDX_Text(pDX, IDC_PROMPT, m_strPrompt);
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DDX_Text(pDX, IDC_EDIT, m_string);
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DDX_Control(pDX, IDC_EDIT, m_cEdit);
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DDX_Control(pDX, IDC_SPIN, m_cSpin);
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//{{AFX_DATA_MAP(CStrDlg)
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CStrDlg, CDialog)
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//{{AFX_MSG_MAP(CStrDlg)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CStrDlg message handlers
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void CStrDlg::SetRange(int iLow, int iHigh, int iIncrement_)
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{
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iRangeLow = iLow;
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iRangeHigh = iHigh;
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this->iIncrement = 1;
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}
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BOOL CStrDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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if(dwFlags & Spin) // enable spin
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{
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m_cSpin.EnableWindow(TRUE);
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m_cSpin.SetRange(iRangeLow, iRangeHigh);
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m_cSpin.SetBuddy(&m_cEdit);
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}
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else
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{
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m_cSpin.ShowWindow(SW_HIDE);
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}
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SetWindowText(m_strTitle);
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return TRUE;
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}
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