1
This commit is contained in:
847
materialsystem/cmatnullrendercontext.cpp
Normal file
847
materialsystem/cmatnullrendercontext.cpp
Normal file
@ -0,0 +1,847 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "pch_materialsystem.h"
|
||||
|
||||
#include "cmatnullrendercontext.h"
|
||||
|
||||
#define MATSYS_INTERNAL
|
||||
#include "cmatrendercontext.h"
|
||||
#include "itextureinternal.h"
|
||||
|
||||
class CMatNullRenderContext : public CMatRenderContextBase
|
||||
{
|
||||
public:
|
||||
CMatNullRenderContext()
|
||||
: m_WidthBackBuffer( 0 ),
|
||||
m_HeightBackBuffer( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
virtual void InitializeFrom( CMatRenderContextBase *pInitialState )
|
||||
{
|
||||
CMatRenderContextBase::InitializeFrom( pInitialState );
|
||||
g_pShaderAPI->GetBackBufferDimensions( m_WidthBackBuffer, m_HeightBackBuffer );
|
||||
}
|
||||
|
||||
void BeginRender()
|
||||
{
|
||||
}
|
||||
|
||||
void EndRender()
|
||||
{
|
||||
}
|
||||
|
||||
void Flush(bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void GetRenderTargetDimensions(int &,int &) const
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void DepthRange(float,float)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ClearBuffers(bool,bool,bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ReadPixels(int,int,int,int,unsigned char *,ImageFormat)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetAmbientLight(float,float,float)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetLight(int,const LightDesc_t &)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetLightingOrigin( Vector vLightingOrigin )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetAmbientLightCube(Vector4D [])
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void CopyRenderTargetToTexture(ITexture *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetFrameBufferCopyTexture(ITexture *,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
ITexture *GetFrameBufferCopyTexture(int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void GetViewport( int& x, int& y, int& width, int& height ) const
|
||||
{
|
||||
// Verify valid top of RT stack
|
||||
Assert ( m_RenderTargetStack.Count() > 0 );
|
||||
|
||||
// Grab the top of stack
|
||||
const RenderTargetStackElement_t& element = m_RenderTargetStack.Top();
|
||||
|
||||
// If either dimension is negative, set to full bounds of current target
|
||||
if ( (element.m_nViewW < 0) || (element.m_nViewH < 0) )
|
||||
{
|
||||
// Viewport origin at target origin
|
||||
x = y = 0;
|
||||
|
||||
// If target is back buffer
|
||||
if ( element.m_pRenderTargets[0] == NULL )
|
||||
{
|
||||
width = m_WidthBackBuffer;
|
||||
height = m_HeightBackBuffer;
|
||||
}
|
||||
else // if target is texture
|
||||
{
|
||||
width = element.m_pRenderTargets[0]->GetActualWidth();
|
||||
height = element.m_pRenderTargets[0]->GetActualHeight();
|
||||
}
|
||||
}
|
||||
else // use the bounds from the stack directly
|
||||
{
|
||||
x = element.m_nViewX;
|
||||
y = element.m_nViewY;
|
||||
width = element.m_nViewW;
|
||||
height = element.m_nViewH;
|
||||
}
|
||||
}
|
||||
void CullMode(MaterialCullMode_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void FogMode(MaterialFogMode_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void FogStart(float)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void FogEnd(float)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetFogZ(float)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
MaterialFogMode_t GetFogMode()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return MATERIAL_FOG_NONE;
|
||||
}
|
||||
|
||||
int GetCurrentNumBones( ) const
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
void FogColor3f(float,float,float)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void FogColor3fv(const float *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void FogColor3ub(unsigned char,unsigned char,unsigned char)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void FogColor3ubv(const unsigned char *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void GetFogColor(unsigned char *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetNumBoneWeights(int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
IMesh *CreateStaticMesh(VertexFormat_t,const char *,IMaterial *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void DestroyStaticMesh(IMesh *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
IMesh *GetDynamicMesh(bool,IMesh *,IMesh *,IMaterial *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
virtual IMesh* GetDynamicMeshEx( VertexFormat_t, bool, IMesh*, IMesh*, IMaterial * )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int SelectionMode(bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SelectionBuffer(unsigned int *,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ClearSelectionNames()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void LoadSelectionName(int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void PushSelectionName(int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void PopSelectionName()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ClearColor3ub(unsigned char,unsigned char,unsigned char)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ClearColor4ub(unsigned char,unsigned char,unsigned char,unsigned char)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void OverrideDepthEnable(bool,bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void OverrideColorWriteEnable( bool, bool )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void OverrideAlphaWriteEnable( bool, bool )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void DrawScreenSpaceQuad(IMaterial *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SyncToken(const char *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
OcclusionQueryObjectHandle_t CreateOcclusionQueryObject()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void DestroyOcclusionQueryObject(OcclusionQueryObjectHandle_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ResetOcclusionQueryObject( OcclusionQueryObjectHandle_t hOcclusionQuery )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void BeginOcclusionQueryDrawing(OcclusionQueryObjectHandle_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void EndOcclusionQueryDrawing(OcclusionQueryObjectHandle_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
int OcclusionQuery_GetNumPixelsRendered(OcclusionQueryObjectHandle_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return 1;
|
||||
}
|
||||
|
||||
void SetFlashlightMode(bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
virtual bool GetFlashlightMode( void ) const
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return false;
|
||||
}
|
||||
|
||||
void SetFlashlightState(const FlashlightState_t &,const VMatrix &)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetScissorRect( const int nLeft, const int nTop, const int nRight, const int nBottom, const bool bEnableScissor )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
virtual void PushDeformation( DeformationBase_t const *Deformation )
|
||||
{
|
||||
}
|
||||
|
||||
virtual void PopDeformation( )
|
||||
{
|
||||
}
|
||||
|
||||
virtual int GetNumActiveDeformations() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EnableUserClipTransformOverride(bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void UserClipTransform(const VMatrix &)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
IMorph *CreateMorph(MorphFormat_t, const char *pDebugName)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void DestroyMorph(IMorph *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void BindMorph(IMorph *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetMorphTargetFactors(int,float *,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ReadPixelsAndStretch(Rect_t *,Rect_t *,unsigned char *,ImageFormat,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void GetWindowSize(int &,int &) const
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void DrawScreenSpaceRectangle(IMaterial *,int,int,int,int,float,float,float,float,int,int,void*,int,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void LoadBoneMatrix(int,const matrix3x4_t &)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void BindLightmapTexture(ITexture *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void CopyRenderTargetToTextureEx(ITexture *,int,Rect_t *,Rect_t *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void CopyTextureToRenderTargetEx(int,ITexture *,Rect_t *,Rect_t *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetFloatRenderingParameter(int,float)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetIntRenderingParameter(int,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetVectorRenderingParameter(int,const Vector &)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetStencilEnable(bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetStencilFailOperation(StencilOperation_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetStencilZFailOperation(StencilOperation_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetStencilPassOperation(StencilOperation_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetStencilCompareFunction(StencilComparisonFunction_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetStencilReferenceValue(int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetStencilTestMask(uint32)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetStencilWriteMask(uint32)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ClearStencilBufferRectangle(int,int,int,int,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void PushCustomClipPlane(const float *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void PopCustomClipPlane()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void GetMaxToRender(IMesh *,bool,int *,int *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
int GetMaxVerticesToRender(IMaterial *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GetMaxIndicesToRender()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
void DisableAllLocalLights()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
int CompareMaterialCombos(IMaterial *,IMaterial *,int,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
IMesh *GetFlexMesh()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void SetFlashlightStateEx(const FlashlightState_t &,const VMatrix &,ITexture *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
ITexture *GetLocalCubemap()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void ClearBuffersObeyStencil(bool,bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ClearBuffersObeyStencilEx( bool bClearColor, bool bClearAlpha, bool bClearDepth )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void PerformFullScreenStencilOperation( void )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
bool GetUserClipTransform(VMatrix &)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return true;
|
||||
}
|
||||
|
||||
void GetFogDistances(float *,float *,float *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void BeginPIXEvent(unsigned long,const char *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void EndPIXEvent()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetPIXMarker(unsigned long,const char *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void BeginBatch(IMesh *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void BindBatch(IMesh *,IMaterial *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void DrawBatch(int,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void EndBatch()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void SetToneMappingScaleLinear(const Vector &)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
float GetFloatRenderingParameter(int) const
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GetIntRenderingParameter(int) const
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
Vector GetVectorRenderingParameter(int) const
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return Vector(0,0,0);
|
||||
}
|
||||
|
||||
void SwapBuffers()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void ForceDepthFuncEquals(bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
bool InFlashlightMode() const
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return true;
|
||||
}
|
||||
|
||||
void BindStandardTexture(TextureStage_t,StandardTextureId_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void GetLightmapDimensions(int *,int *)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
MorphFormat_t GetBoundMorphFormat()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
void DrawClearBufferQuad(unsigned char,unsigned char,unsigned char,unsigned char,bool,bool,bool)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
bool OnDrawMesh(IMesh *,CPrimList *,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnDrawMesh(IMesh *,int,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnSetFlexMesh(IMesh *,IMesh *,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnSetColorMesh(IMesh *,IMesh *,int)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnSetPrimitiveType(IMesh *,MaterialPrimitiveType_t)
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnFlushBufferedPrimitives()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
return true;
|
||||
}
|
||||
|
||||
void ForceHardwareSync()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void BeginFrame()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void EndFrame()
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void AsyncCreateTextureFromRenderTarget( ITexture* pSrcRt, const char* pDstName, ImageFormat dstFmt, bool bGenMips, int nAdditionalCreationFlags, IAsyncTextureOperationReceiver* pRecipient, void* pExtraArgs ) OVERRIDE
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
virtual void AsyncMap( ITextureInternal* pTexToMap, IAsyncTextureOperationReceiver* pRecipient, void* pExtraArgs ) OVERRIDE
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
virtual void AsyncUnmap( ITextureInternal* pTexToUnmap ) OVERRIDE
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
virtual void AsyncCopyRenderTargetToStagingTexture( ITexture* pDst, ITexture* pSrc, IAsyncTextureOperationReceiver* pRecipient, void* pExtraArgs ) OVERRIDE
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void SetShadowDepthBiasFactors( float fSlopeScaleDepthBias, float fDepthBias )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
void BindStandardTexture( Sampler_t, StandardTextureId_t )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
// ------------ New Vertex/Index Buffer interface ----------------------------
|
||||
// Do we need support for bForceTempMesh and bSoftwareVertexShader?
|
||||
// I don't think we use bSoftwareVertexShader anymore. .need to look into bForceTempMesh.
|
||||
IVertexBuffer *CreateStaticVertexBuffer( VertexFormat_t fmt, int nVertexCount, const char *pBudgetGroup )
|
||||
{
|
||||
Assert( 0 );
|
||||
return NULL;
|
||||
}
|
||||
IIndexBuffer *CreateStaticIndexBuffer( MaterialIndexFormat_t fmt, int nIndexCount, const char *pBudgetGroup )
|
||||
{
|
||||
Assert( 0 );
|
||||
return NULL;
|
||||
}
|
||||
void DestroyVertexBuffer( IVertexBuffer * )
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
void DestroyIndexBuffer( IIndexBuffer * )
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
// Do we need to specify the stream here in the case of locking multiple dynamic VBs on different streams?
|
||||
IVertexBuffer *GetDynamicVertexBuffer( int streamID, VertexFormat_t vertexFormat, bool bBufferedtrue )
|
||||
{
|
||||
Assert( 0 );
|
||||
return NULL;
|
||||
}
|
||||
IIndexBuffer *GetDynamicIndexBuffer( MaterialIndexFormat_t fmt, bool bBufferedtrue )
|
||||
{
|
||||
Assert( 0 );
|
||||
return NULL;
|
||||
}
|
||||
void BindVertexBuffer( int streamID, IVertexBuffer *pVertexBuffer, int nOffsetInBytes, int nFirstVertex, int nVertexCount, VertexFormat_t fmt, int nRepetitions1 )
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
void BindIndexBuffer( IIndexBuffer *pIndexBuffer, int nOffsetInBytes )
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
void Draw( MaterialPrimitiveType_t primitiveType, int firstIndex, int numIndices )
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
virtual void BeginMorphAccumulation()
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
virtual void EndMorphAccumulation()
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
virtual void AccumulateMorph( IMorph* pMorph, int nMorphCount, const MorphWeight_t* pWeights )
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
virtual bool GetMorphAccumulatorTexCoord( Vector2D *pTexCoord, IMorph *pMorph, int nVertex )
|
||||
{
|
||||
Assert(0);
|
||||
pTexCoord->Init();
|
||||
return false;
|
||||
}
|
||||
virtual void SetFlexWeights( int nFirstWeight, int nCount, const MorphWeight_t* pWeights ) {}
|
||||
|
||||
virtual void FogMaxDensity( float flMaxDensity )
|
||||
{
|
||||
AssertMsg( 0, "CMatNullRenderContext only provides base features, not a stub (right now)" );
|
||||
}
|
||||
|
||||
virtual void EnableColorCorrection( bool bEnable ) {}
|
||||
virtual ColorCorrectionHandle_t AddLookup( const char *pName ) { return 0; }
|
||||
virtual bool RemoveLookup( ColorCorrectionHandle_t handle ) { return true; }
|
||||
virtual void LockLookup( ColorCorrectionHandle_t handle ) {}
|
||||
virtual void LoadLookup( ColorCorrectionHandle_t handle, const char *pLookupName ) {}
|
||||
virtual void UnlockLookup( ColorCorrectionHandle_t handle ) {}
|
||||
virtual void SetLookupWeight( ColorCorrectionHandle_t handle, float flWeight ) {}
|
||||
virtual void ResetLookupWeights( ) {}
|
||||
virtual void SetResetable( ColorCorrectionHandle_t handle, bool bResetable ) {}
|
||||
virtual void SetFullScreenDepthTextureValidityFlag( bool bIsValid ) {}
|
||||
|
||||
virtual void SetNonInteractivePacifierTexture( ITexture *pTexture, float flNormalizedX, float flNormalizedY, float flNormalizedSize ) {}
|
||||
virtual void SetNonInteractiveTempFullscreenBuffer( ITexture *pTexture, MaterialNonInteractiveMode_t mode ) {}
|
||||
virtual void EnableNonInteractiveMode( MaterialNonInteractiveMode_t mode ) {}
|
||||
virtual void RefreshFrontBufferNonInteractive() {}
|
||||
|
||||
#if defined( _X360 )
|
||||
virtual void PushVertexShaderGPRAllocation( int iVertexShaderCount = 64 )
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
|
||||
virtual void PopVertexShaderGPRAllocation( void )
|
||||
{
|
||||
Assert( 0 );
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef DX_TO_GL_ABSTRACTION
|
||||
void DoStartupShaderPreloading( void ) {};
|
||||
#endif
|
||||
|
||||
void TextureManagerUpdate( void ) { }
|
||||
|
||||
int m_WidthBackBuffer, m_HeightBackBuffer;
|
||||
};
|
||||
|
||||
|
||||
CMatRenderContextBase *CreateNullRenderContext()
|
||||
{
|
||||
return new CMatNullRenderContext;
|
||||
}
|
Reference in New Issue
Block a user