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utils/itemtest/itemtest_con.cpp
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237
utils/itemtest/itemtest_con.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=============================================================================
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#include <windows.h>
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// Valve includes
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#include "itemtest/itemtest.h"
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#include "p4lib/ip4.h"
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#include "tier0/icommandline.h"
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// Local includes
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#include "itemtestapp.h"
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#include "runexe.h"
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// Last include
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#include <tier0/memdbgon.h>
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//=============================================================================
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//
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//=============================================================================
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class CItemTestConApp : public CItemTestApp
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{
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typedef CItemTestApp BaseClass;
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public:
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// Methods of IApplication
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virtual bool Create();
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virtual int Main();
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protected:
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static bool DoSteamId();
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static bool DoHelp();
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};
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CItemTestConApp );
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool CItemTestConApp::Create()
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{
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AppSystemInfo_t appSystems[] =
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{
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{ "", "" } // Required to terminate the list
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};
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if ( FindParam( kDev ) && !FindParam( kNoP4 ) )
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{
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AppModule_t p4Module = LoadModule( "p4lib.dll" );
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AddSystem( p4Module, P4_INTERFACE_VERSION );
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}
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return AddSystems( appSystems );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool View( CAsset &asset )
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{
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CUtlString sBinDir;
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if ( !CItemUpload::GetBinDirectory( sBinDir ) )
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{
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Warning( "Cannot determine bin directory\n" );
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return false;
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}
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CSmartPtr< CTargetMDL > pTargetMDL = asset.GetTargetMDL();
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if ( !pTargetMDL.IsValid() )
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{
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Warning( "No target MDL\n" );
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return false;
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}
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CUtlString sMdlPath;
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if ( !pTargetMDL->GetOutputPath( sMdlPath ) )
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{
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Warning( "Cannot determine path to MDL\n" );
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return false;
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}
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CFmtStrMax sHlmvCmd;
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if ( CItemUpload::GetDevMode() )
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{
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sHlmvCmd.sprintf( "\"%s\\hlmv.exe\" \"%s\"", sBinDir.Get(), sMdlPath.Get() );
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}
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else
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{
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CUtlString sVProjectDir;
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if ( CItemUpload::GetVProjectDir( sVProjectDir ) )
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{
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sHlmvCmd.sprintf( "\"%s\\hlmv.exe\" -allowdebug -game \"%s\" -nop4 \"%s\"", sBinDir.Get(), sVProjectDir.Get(), sMdlPath.Get() );
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}
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else
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{
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Warning( "Cannot determine VPROJECT (gamedir)\n" );
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return false;
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}
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}
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char szBinLaunchDir[ MAX_PATH ];
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V_ExtractFilePath( sBinDir.String(), szBinLaunchDir, ARRAYSIZE( szBinLaunchDir ) );
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return CItemUpload::RunCommandLine( sHlmvCmd.String(), szBinLaunchDir, false );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool Explore( CAsset &asset )
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{
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CUtlString sBinDir;
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if ( !CItemUpload::GetBinDirectory( sBinDir ) )
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{
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Warning( "Cannot determine bin directory\n" );
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return false;
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}
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CUtlString sDir;
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asset.GetAbsoluteDir( sDir, NULL, &asset );
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char szBuf[ MAX_PATH ];
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V_FixupPathName( szBuf, ARRAYSIZE( szBuf ), sDir.Get() );
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char szBinLaunchDir[ MAX_PATH ];
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V_ExtractFilePath( sBinDir.String(), szBinLaunchDir, ARRAYSIZE( szBinLaunchDir ) );
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ShellExecute( NULL, "explore", NULL, NULL, szBuf, SW_SHOWNORMAL );
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return true;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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int CItemTestConApp::Main()
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{
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if ( DoHelp() )
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return 0;
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if ( DoSteamId() )
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return 0;
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CItemUpload::InitManifest();
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// If launched with -batch stay in console app and run from parameters specified on the command line only
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const bool bListMats = FindParam( kListMats );
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if ( bListMats || FindParam( kBatch ) )
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{
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CAssetTF assetTF;
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if ( !ProcessCommandLine( &assetTF, bListMats ) )
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return 1;
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if ( !bListMats )
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{
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if ( !assetTF.Compile() )
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{
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Warning( "Error! Compile Failed\n" );
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return 1;
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}
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Msg( "Compile OK!\n" );
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if ( FindParam( kView ) )
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{
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View( assetTF );
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}
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if ( FindParam( kExplore ) )
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{
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Explore( assetTF );
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}
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}
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}
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else
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{
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// If launched without -batch then launch the .exe with the same name in the same directory as this .com executable
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RunExe();
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}
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return 0;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool CItemTestConApp::DoHelp()
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{
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if ( !FindParam( kHelp ) )
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return false;
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PrintHelp();
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return true;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool CItemTestConApp::DoSteamId()
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{
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if ( !FindParam( kSteamId ) )
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return false;
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CUtlString sSteamId;
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if ( CItemUpload::GetSteamId( sSteamId ) )
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{
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Msg( "%s\n", sSteamId.String() );
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}
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else
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{
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Warning( "Error! Couldn't determine SteamId\n" );
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}
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return true;
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}
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