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utils/vbsp/csg.h
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32
utils/vbsp/csg.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef CSG_H
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#define CSG_H
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#ifdef _WIN32
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#pragma once
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#endif
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// Print a CONTENTS_ mask to a string.
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void PrintBrushContentsToString( int contents, char *pOut, int nMaxChars );
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// Print a CONTENTS_ mask with Msg().
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void PrintBrushContents( int contents );
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void FixupAreaportalWaterBrushes( bspbrush_t *pList );
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bspbrush_t *MakeBspBrushList (int startbrush, int endbrush,
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const Vector& clipmins, const Vector& clipmaxs, int detailScreen);
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bspbrush_t *MakeBspBrushList (mapbrush_t **pBrushes, int nBrushCount, const Vector& clipmins, const Vector& clipmaxs);
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void WriteBrushMap (char *name, bspbrush_t *list);
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bspbrush_t *ChopBrushes (bspbrush_t *head);
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bspbrush_t *IntersectBrush (bspbrush_t *a, bspbrush_t *b);
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qboolean BrushesDisjoint (bspbrush_t *a, bspbrush_t *b);
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#endif // CSG_H
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