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utils/vkeyedit/vkeyeditDoc.cpp
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110
utils/vkeyedit/vkeyeditDoc.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// vkeyeditDoc.cpp : implementation of the CVkeyeditDoc class
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//
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#include "stdafx.h"
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#include "vkeyedit.h"
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#include "vkeyeditDoc.h"
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/////////////////////////////////////////////////////////////////////////////
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// CVkeyeditDoc
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IMPLEMENT_DYNCREATE(CVkeyeditDoc, CDocument)
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BEGIN_MESSAGE_MAP(CVkeyeditDoc, CDocument)
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//{{AFX_MSG_MAP(CVkeyeditDoc)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CVkeyeditDoc construction/destruction
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CVkeyeditDoc::CVkeyeditDoc()
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{
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// TODO: add one-time construction code here
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m_pKeyValues = NULL;
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}
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CVkeyeditDoc::~CVkeyeditDoc()
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{
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m_pKeyValues->deleteThis();
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}
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BOOL CVkeyeditDoc::OnNewDocument()
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{
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if (!CDocument::OnNewDocument())
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return FALSE;
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// TODO: add reinitialization code here
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// (SDI documents will reuse this document)
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// CVkeyeditDoc serialization
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void CVkeyeditDoc::Serialize(CArchive& ar)
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{
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if (ar.IsStoring())
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{
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// TODO: add storing code here
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}
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else
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{
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// TODO: add loading code here
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// CVkeyeditDoc diagnostics
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#ifdef _DEBUG
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void CVkeyeditDoc::AssertValid() const
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{
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CDocument::AssertValid();
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}
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void CVkeyeditDoc::Dump(CDumpContext& dc) const
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{
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CDocument::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CVkeyeditDoc commands
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BOOL CVkeyeditDoc::OnOpenDocument(LPCTSTR lpszPathName)
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{
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if (!CDocument::OnOpenDocument(lpszPathName))
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return FALSE;
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if ( m_pKeyValues != NULL )
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{
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m_pKeyValues->deleteThis();
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}
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const char *filename = lpszPathName;
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m_pKeyValues = new KeyValues( filename );
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m_pKeyValues->LoadFromFile( g_pFileSystem, filename );
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UpdateAllViews( NULL, 1, (CObject*)m_pKeyValues );
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// TODO: Add your specialized creation code here
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return TRUE;
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}
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