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vgui2/dme_controls/DmeSourceSkinPanel.cpp
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143
vgui2/dme_controls/DmeSourceSkinPanel.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "dme_controls/DmeSourceSkinPanel.h"
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#include "dme_controls/DmePanel.h"
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#include "movieobjects/dmemdlmakefile.h"
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#include "vgui_controls/TextEntry.h"
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#include "vgui_controls/CheckButton.h"
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#include "tier1/KeyValues.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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//
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// Hook into the dme panel editor system
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//
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//-----------------------------------------------------------------------------
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IMPLEMENT_DMEPANEL_FACTORY( CDmeSourceSkinPanel, DmeSourceSkin, "DmeSourceSkinDefault", "MDL Skin Editor", true );
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//-----------------------------------------------------------------------------
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// Purpose: Constructor, destructor
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//-----------------------------------------------------------------------------
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CDmeSourceSkinPanel::CDmeSourceSkinPanel( vgui::Panel *pParent, const char *pPanelName ) :
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BaseClass( pParent, pPanelName )
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{
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m_pSkinName = new vgui::TextEntry( this, "SkinName" );
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m_pSkinName->AddActionSignalTarget( this );
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m_pScale = new vgui::TextEntry( this, "Scale" );
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m_pScale->AddActionSignalTarget( this );
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m_pFlipTriangles = new vgui::CheckButton( this, "FlipTriangles", "" );
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m_pFlipTriangles->AddActionSignalTarget( this );
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// Load layout settings; has to happen before pinning occurs in code
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LoadControlSettings( "resource/DmeSourceSkinPanel.res" );
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}
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CDmeSourceSkinPanel::~CDmeSourceSkinPanel()
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{
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}
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//-----------------------------------------------------------------------------
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// Marks the file as dirty (or not)
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//-----------------------------------------------------------------------------
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void CDmeSourceSkinPanel::SetDirty()
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{
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PostActionSignal( new KeyValues( "DmeElementChanged" ) );
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}
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//-----------------------------------------------------------------------------
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// Resets the state
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//-----------------------------------------------------------------------------
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void CDmeSourceSkinPanel::SetDmeElement( CDmeSourceSkin *pSourceSkin )
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{
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m_hSourceSkin = pSourceSkin;
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bool bEnabled = (pSourceSkin != NULL);
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m_pSkinName->SetEnabled( bEnabled );
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m_pScale->SetEnabled( bEnabled );
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m_pFlipTriangles->SetEnabled( bEnabled );
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if ( !bEnabled )
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{
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m_pSkinName->SetText( "" );
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m_pScale->SetText( "" );
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m_pFlipTriangles->SetSelected( false );
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return;
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}
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char pBuf[32];
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Q_snprintf( pBuf, sizeof(pBuf), "%.3f", pSourceSkin->m_flScale.Get() );
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m_pSkinName->SetText( pSourceSkin->m_SkinName );
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m_pScale->SetText( pBuf );
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m_pFlipTriangles->SetSelected( pSourceSkin->m_bFlipTriangles );
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}
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//-----------------------------------------------------------------------------
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// Command handler
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//-----------------------------------------------------------------------------
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void CDmeSourceSkinPanel::OnCheckButtonChecked( int nChecked )
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{
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if ( !m_hSourceSkin.Get() )
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return;
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bool bFlipTriangles = ( nChecked != 0 );
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if ( bFlipTriangles != m_hSourceSkin->m_bFlipTriangles )
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{
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m_hSourceSkin->m_bFlipTriangles = bFlipTriangles;
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SetDirty();
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}
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}
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//-----------------------------------------------------------------------------
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// Called when something is typed in a text entry field
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//-----------------------------------------------------------------------------
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void CDmeSourceSkinPanel::OnTextChanged( KeyValues *kv )
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{
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if ( !m_hSourceSkin.Get() )
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return;
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Panel *pPanel = (Panel *)kv->GetPtr( "panel", NULL );
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if ( pPanel == m_pSkinName )
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{
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char pTextBuf[256];
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m_pSkinName->GetText( pTextBuf, sizeof( pTextBuf) );
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if ( Q_stricmp( pTextBuf, m_hSourceSkin->m_SkinName ) )
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{
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m_hSourceSkin->m_SkinName = pTextBuf;
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SetDirty();
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}
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return;
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}
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if ( pPanel == m_pScale )
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{
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char pTextBuf[256];
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m_pScale->GetText( pTextBuf, sizeof( pTextBuf) );
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float flScale = atoi( pTextBuf );
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if ( flScale != m_hSourceSkin->m_flScale )
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{
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m_hSourceSkin->m_flScale = flScale;
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SetDirty();
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}
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return;
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}
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}
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