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vguimatsurface/Cursor.h
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75
vguimatsurface/Cursor.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Methods associated with the cursor
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//
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// $Revision: $
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// $NoKeywords: $
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//=============================================================================//
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#ifndef MATSURFACE_CURSOR_H
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#define MATSURFACE_CURSOR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "VGuiMatSurface/IMatSystemSurface.h"
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#include <vgui/Cursor.h>
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//-----------------------------------------------------------------------------
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// Initializes cursors
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//-----------------------------------------------------------------------------
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void InitCursors();
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//-----------------------------------------------------------------------------
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// Selects a cursor
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//-----------------------------------------------------------------------------
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void CursorSelect(vgui::HCursor hCursor);
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//-----------------------------------------------------------------------------
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// Activates the current cursor
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//-----------------------------------------------------------------------------
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void ActivateCurrentCursor();
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//-----------------------------------------------------------------------------
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// Handles software cursors
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//-----------------------------------------------------------------------------
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void EnableSoftwareCursor( bool bEnable );
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bool ShouldDrawSoftwareCursor();
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int GetSoftwareCursorTexture( float *px, float *py );
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//-----------------------------------------------------------------------------
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// handles mouse movement
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//-----------------------------------------------------------------------------
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void CursorSetPos(void *hwnd, int x, int y);
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void CursorGetPos(void *hwnd, int &x, int &y);
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//-----------------------------------------------------------------------------
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// Purpose: prevents vgui from changing the cursor
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//-----------------------------------------------------------------------------
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void LockCursor( bool bEnable );
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//-----------------------------------------------------------------------------
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// Purpose: unlocks the cursor state
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//-----------------------------------------------------------------------------
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bool IsCursorLocked();
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//-----------------------------------------------------------------------------
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// Purpose: loads a custom cursor file from the file system
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//-----------------------------------------------------------------------------
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vgui::HCursor Cursor_CreateCursorFromFile( char const *curOrAniFile, char const *pPathID );
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// Helper for shutting down cursors
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void Cursor_ClearUserCursors();
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#endif // MATSURFACE_CURSOR_H
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