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Godot-Shader-Lib/documentation/Nodes/Maths/Vector/ProjectOnPlane.md

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# Project On Plane node
Projects a vector onto a plane defined by a normal orthogonal to the plane.
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**Controls**
|Options|Description|
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|---|---|
|Vector2, Vector3|Vector type to use for calculation|
**Inputs**
|Name|Type|Binding|Description|
|---|---|---|---|
|vector|Dynamic vector|none|Vector to project|
|plane normal|Dynamic vector|none|Normal orthogonal of the plane|
**Outputs**
|Name|Type|Binding|Description|
|---|---|---|---|
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|vector|vector3|None|Output vector|
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