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Godot-Shader-Lib/documentation/Nodes/Maths/Wave/SawtoothWave.md

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2024-02-26 22:13:45 +05:30
# Sawtooth Wave node
Returns a sawtooth wave from the value of input <b><i>in</i></b>. Resulting output values will be between -1 and 1.
<hr>
**Inputs**
|Name|Type|Binding|Description|
|---|---|---|---|
|in|Dynamic vector|none|Input value|
**Outputs**
|Name|Type|Binding|Description|
|---|---|---|---|
|out|Dynamic vector|None|Output value|
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