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HeightToNormal node documentation added
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@ -56,6 +56,7 @@ For example if you want to rotate UV in your **_.gdshader_** file, you can use `
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<h2>Procedural nodes</h2>
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<h4><a href="/documentation/Nodes/Procedural/CheckerBoard.md"> Checker Board node</a></h4>
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<h4><a href="/documentation/Nodes/Procedural/HeightToNormal.md"> Height To Normal node</a></h4>
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<h3> Fractals</h3>
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