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Procedural nodes documentation updated

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Digvijaysinh Gohil
2024-04-15 22:50:04 +05:30
parent 8a036a2abf
commit 2dadda73fc
11 changed files with 156 additions and 0 deletions

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@ -13,4 +13,17 @@ Generates a simplex, or value noise based on input UV. The resulting <b><i>outpu
|Name|Type|Binding|Description|
|---|---|---|---|
|output|float|None|Output noise value|
**ShaderInc location**
<br>`res://addons/ShaderLib/Procedural/Noise/SimpleNoise.gdshaderinc`
**Method signature**
<br>`float simple_noise(vec2 uv, float scale, int octaves)`
**Parameters**
|Name|Type|Description|
|---|---|---|
|uv|vec2|Input UV value|
|scale|float|Noise scale|
|octaves|int|Octaves/Layers of noise, clamped between 1 and 6.|
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